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Principles of Interactive Computer Graphics
, 1973Principles of interactive computer graphics , Principles of interactive computer graphics , مرکز فناوری اطلاعات و اطلاع رسانی ...
W. Newman, R. Sproull
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1998
As you have probably realized, virtual reality (VR) is basically about three-dimensional (3D) computer graphics, and in this chapter we are going to explore some of the techniques used to produce coloured views of virtual environments (VEs).
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As you have probably realized, virtual reality (VR) is basically about three-dimensional (3D) computer graphics, and in this chapter we are going to explore some of the techniques used to produce coloured views of virtual environments (VEs).
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The business of computer graphics
IEEE Computer Graphics and Applications, 1991As 1999 ended, total computer graphics revenues reached $71.7 billion. Applications include CAD/CAM/CAE, art, animation, multimedia, real-time simulation, scientific visualization, graphics arts and virtual reality. As we move into the next millennium, the computer graphics industry will continue to evolve and grow.
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Proceedings of the IEEE, 1974
A survey of basic ideas and approaches to computer art is given. Statements are presented by several computer artists as well as illustrations of their work. Comments are made about the relationship of computer graphics to art including a brief historical sketch of developments in this area.
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A survey of basic ideas and approaches to computer art is given. Statements are presented by several computer artists as well as illustrations of their work. Comments are made about the relationship of computer graphics to art including a brief historical sketch of developments in this area.
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1984
The Data Processing Vocabulary of the International Organization for Standardization (ISO) [ISO82a] defines Computer Graphics as follows: “Methods and techniques for converting data to and from a graphic display via computer.”
Klaus Kansy+2 more
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The Data Processing Vocabulary of the International Organization for Standardization (ISO) [ISO82a] defines Computer Graphics as follows: “Methods and techniques for converting data to and from a graphic display via computer.”
Klaus Kansy+2 more
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Ieee Transactions on Visualization and Computer Graphics Ewa Splatting
In this paper, we present a framework for high quality splatting based on elliptical Gaussiansur-face and volume data. This work may not be copied or reproduced in whole or in part for any commercial purpose.
Ewa Splatting+8 more
semanticscholar +1 more source
1984
Computer graphics is “used” in many different ways, for different purposes and by people with different skills and educational backgrounds. A person struggling with space invaders in a video game arcade is a computer graphics user, as is a programmer calling plotting routines in order to generate a diagram on a plotter. Broadly speaking, however, three
Günther Pfaff+2 more
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Computer graphics is “used” in many different ways, for different purposes and by people with different skills and educational backgrounds. A person struggling with space invaders in a video game arcade is a computer graphics user, as is a programmer calling plotting routines in order to generate a diagram on a plotter. Broadly speaking, however, three
Günther Pfaff+2 more
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SIGGRAPH Asia 2013 Courses, 2013
Modern GPUs support more flexible programming models through systems such as DirectCompute, OpenGL compute, OpenCL, and CUDA. Although much has been made of GPGPU programming, this course focuses on the application of compute on GPUs for graphics in particular.We will start with a brief overview of the underlying GPU architectures for compute.
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Modern GPUs support more flexible programming models through systems such as DirectCompute, OpenGL compute, OpenCL, and CUDA. Although much has been made of GPGPU programming, this course focuses on the application of compute on GPUs for graphics in particular.We will start with a brief overview of the underlying GPU architectures for compute.
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Computer graphics—Whence and hence
Computers & Graphics, 1974Abstract Computer Graphics is one of the most important, far-reaching, sophisticated, and glamorous endeavors of the computer field. It can be useful to every discipline that employs to advantage the computer. At the present time it is available for all the major computer areas—input, output, programming, and debugging.
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Computational geometry and computer graphics
Proceedings of the IEEE, 1992The interaction between computer graphics and computational geometry is explored through two scenarios. Spatial subdivisions studied from the viewpoint of computational geometry are shown to have found application in computer graphics. Hidden surface removal problems of computer graphics have led to sweep-line and area subdivision algorithms in ...
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