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Principles of Interactive Computer Graphics

, 1973
Principles of interactive computer graphics , Principles of interactive computer graphics , مرکز فناوری اطلاعات و اطلاع رسانی ...
W. Newman, R. Sproull
semanticscholar   +1 more source

3D Computer Graphics

1998
As you have probably realized, virtual reality (VR) is basically about three-dimensional (3D) computer graphics, and in this chapter we are going to explore some of the techniques used to produce coloured views of virtual environments (VEs).
openaire   +2 more sources

The business of computer graphics

IEEE Computer Graphics and Applications, 1991
As 1999 ended, total computer graphics revenues reached $71.7 billion. Applications include CAD/CAM/CAE, art, animation, multimedia, real-time simulation, scientific visualization, graphics arts and virtual reality. As we move into the next millennium, the computer graphics industry will continue to evolve and grow.
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Computer graphics and art

Proceedings of the IEEE, 1974
A survey of basic ideas and approaches to computer art is given. Statements are presented by several computer artists as well as illustrations of their work. Comments are made about the relationship of computer graphics to art including a brief historical sketch of developments in this area.
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What is Computer Graphics?

1984
The Data Processing Vocabulary of the International Organization for Standardization (ISO) [ISO82a] defines Computer Graphics as follows: “Methods and techniques for converting data to and from a graphic display via computer.”
Klaus Kansy   +2 more
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Ieee Transactions on Visualization and Computer Graphics Ewa Splatting


In this paper, we present a framework for high quality splatting based on elliptical Gaussiansur-face and volume data. This work may not be copied or reproduced in whole or in part for any commercial purpose.
Ewa Splatting   +8 more
semanticscholar   +1 more source

The Computer Graphics User

1984
Computer graphics is “used” in many different ways, for different purposes and by people with different skills and educational backgrounds. A person struggling with space invaders in a video game arcade is a computer graphics user, as is a programmer calling plotting routines in order to generate a diagram on a plotter. Broadly speaking, however, three
Günther Pfaff   +2 more
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GPU compute for graphics

SIGGRAPH Asia 2013 Courses, 2013
Modern GPUs support more flexible programming models through systems such as DirectCompute, OpenGL compute, OpenCL, and CUDA. Although much has been made of GPGPU programming, this course focuses on the application of compute on GPUs for graphics in particular.We will start with a brief overview of the underlying GPU architectures for compute.
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Computer graphics—Whence and hence

Computers & Graphics, 1974
Abstract Computer Graphics is one of the most important, far-reaching, sophisticated, and glamorous endeavors of the computer field. It can be useful to every discipline that employs to advantage the computer. At the present time it is available for all the major computer areas—input, output, programming, and debugging.
openaire   +3 more sources

Computational geometry and computer graphics

Proceedings of the IEEE, 1992
The interaction between computer graphics and computational geometry is explored through two scenarios. Spatial subdivisions studied from the viewpoint of computational geometry are shown to have found application in computer graphics. Hidden surface removal problems of computer graphics have led to sweep-line and area subdivision algorithms in ...
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