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Visibility in Computer Graphics [PDF]

open access: possibleEnvironment and Planning B: Planning and Design, 2003
Visibility computation was crucial for computer graphics from its very beginning. The first visibility algorithms in computer graphics aimed to determine visible surfaces in a synthesized image of a three-dimensional scene. Nowadays there are many different visibility algorithms for various visibility problems.
Jiri Bittner, Peter Wonka
openaire   +2 more sources

Computer graphics pioneers

ACM SIGGRAPH Computer Graphics, 1997
When Editor Gordon Cameron asked me if I thought a regular column in Computer Graphics authored by computer graphics "pioneers" would be a good idea, I responded with an enthusiastic "yes." Then he asked me if I wanted to write it, and I became somewhat less enthusiastic.
Carl Machover, Sherry Keowan
openaire   +2 more sources

Introduction to computer graphics

SIGGRAPH Asia 2011 Courses, 2004
Computer graphics is a broad and deep subject, and getting the most out of attending the annual SIGGRAPH conference requires a good understanding of the core ideas that lie at the heart of our existing techniques and future innovations. This course presents live demos of popular 2D and 3D software to demonstrate the key ideas that enable creation of ...
Mike Bailey, Steve Cunningham
openaire   +2 more sources

Computer graphics for the microscopist

Journal of Clinical Pathology, 2017
Peering through the eyepiece of a microscope can reveal mesmerising sceneries, but science won’t progress unless they are shared with others. At the time of the first microscopes this could only be done by drawing images, thus requiring extensive artistic skills.
Jhonel Palomino, Anders Hånell
openaire   +3 more sources

Graphic design for computer graphics

Computers in Industry, 1983
Abstract Because computer graphics systems are capable of sophisticated displays of typography, symbols, color, spatial organization, and temporal sequencing, it is appropriate to seek principles for designing effective communication from the discipline of graphic design whose expertise lies in programming visible language.
openaire   +3 more sources

Position-Based Simulation Methods in Computer Graphics

Eurographics, 2015
The physically-based simulation of mechanical effects has been an important research topic in computer graphics for more than two decades. Classical methods in this field discretize Newton’s second law and determine different forces to simulate various ...
Jan Bender, Matthias Müller, M. Macklin
semanticscholar   +1 more source

Identifying materials of photographic images and photorealistic computer generated graphics based on deep CNNs

, 2018
Currently, some photorealistic computer graphics are very similar to photographic images. Photorealistic computer generated graphics can be forged as photographic images, causing serious s ecurity problems.
Qi Cui
semanticscholar   +1 more source

SPH Fluids in Computer Graphics

Eurographics, 2014
Smoothed Particle Hydrodynamics (SPH) has been established as one of the major concepts for fluid animation in computer graphics. While SPH initially gained popularity for interactive free-surface scenarios, it has emerged to be a fully fledged technique ...
Markus Ihmsen   +4 more
semanticscholar   +1 more source

Gentleman R: R: A language for data analysis and graphics

, 1996
In this article we discuss our experience designing and implementing a statistical computing language. In developing this new language, we sought to combine what we felt were useful features from two existing computer languages.
Ross Ihaka
semanticscholar   +1 more source

The Impact of Computer Graphics

Nature, 1972
This article outlines some of the problems associated with the use of computer graphics and describes some applications in the physical and biological sciences.
openaire   +3 more sources

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