Results 291 to 300 of about 3,919,580 (343)
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A Survey on Neuromorphic Computing: Models and Hardware
IEEE Circuits and Systems Magazine, 2022The explosion of “big data” applications imposes severe challenges of speed and scalability on traditional computer systems. As the performance of traditional Von Neumann machines is greatly hindered by the increasing performance gap between CPU and ...
Amar Shrestha+5 more
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International Symposium on Computer Architecture, 2021
The self-attention mechanism is rapidly emerging as one of the most important key primitives in neural networks (NNs) for its ability to identify the relations within input entities.
Tae Jun Ham+6 more
semanticscholar +1 more source
The self-attention mechanism is rapidly emerging as one of the most important key primitives in neural networks (NNs) for its ability to identify the relations within input entities.
Tae Jun Ham+6 more
semanticscholar +1 more source
ACT: designing sustainable computer systems with an architectural carbon modeling tool
International Symposium on Computer Architecture, 2022Given the performance and efficiency optimizations realized by the computer systems and architecture community over the last decades, the dominating source of computing's carbon footprint is shifting from operational emissions to embodied emissions ...
Udit Gupta+6 more
semanticscholar +1 more source
Design of Quantum Computer Antivirus
IEEE International Symposium on Hardware Oriented Security and Trust, 2023The development of quantum computers has been advancing rapidly in recent years. In addition to researchers and companies building bigger and bigger machines, these computers are already being actively connected to the internet and offered as cloud-based
S. Deshpande+7 more
semanticscholar +1 more source
Review of Fast Algorithms and Hardware Implementations on Computer Holography
IEEE Transactions on Industrial Informatics, 2016This study reviews fast algorithms and hardware implementations of computer holography, including computer-generated holograms and digital holography. To reduce the calculation time, which is mainly consumed by diffraction calculation, fast algorithms ...
T. Shimobaba, T. Kakue, T. Ito
semanticscholar +1 more source
IEEE Computer Graphics and Applications, 1991
The term ‘hardware’ is used to cover all those pieces of equipment which are used to implement computer programs. The computer programs themselves are referred to as ‘software’ and are considered in detail in Chapter 3. A third term ‘firmware’ covers those software instructions which have been implemented permanently into the electronic hardware ...
AJ Robotham, A. Yarwood, B. L. Davies
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The term ‘hardware’ is used to cover all those pieces of equipment which are used to implement computer programs. The computer programs themselves are referred to as ‘software’ and are considered in detail in Chapter 3. A third term ‘firmware’ covers those software instructions which have been implemented permanently into the electronic hardware ...
AJ Robotham, A. Yarwood, B. L. Davies
openaire +4 more sources
Visual basic application in computer hardware control and data acquisition
, 2014Speech Recognition Technology enables text acquisition via users’ dictation and knowledge gain through system dictation. In this paper the application of speech recognition technology in hardware device control and data acquisition is experimented ...
M. Osawaru+3 more
semanticscholar +1 more source
Dermatologic Clinics, 1986
Computer hardware refers to the physical electronic and mechanical components of a computer system. These components can be broken down into the central processing unit, memory, storage, terminals, and printers. The function of each of these is described and variations discussed. The hardware needed for communications between computers is defined.
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Computer hardware refers to the physical electronic and mechanical components of a computer system. These components can be broken down into the central processing unit, memory, storage, terminals, and printers. The function of each of these is described and variations discussed. The hardware needed for communications between computers is defined.
openaire +2 more sources
Playing for Data: Ground Truth from Computer Games
European Conference on Computer Vision, 2016Recent progress in computer vision has been driven by high-capacity models trained on large datasets. Unfortunately, creating large datasets with pixel-level labels has been extremely costly due to the amount of human effort required.
Stephan R. Richter+3 more
semanticscholar +1 more source