Results 131 to 140 of about 383,311 (296)

Weakly convex and convex domination numbers [PDF]

open access: yesOpuscula Mathematica, 2004
Two new domination parameters for a connected graph \(G\): the weakly convex domination number of \(G\) and the convex domination number of \(G\) are introduced. Relations between these parameters and the other domination parameters are derived.
Magdalena Lemańska
doaj  

Convex Multi-Choice Cooperative Games and their Monotonic Allocation Schemes [PDF]

open access: yes
This paper focuses on new characterizations of convex multi-choice games using the notions of exactness and superadditivity. Further- more, (level-increase) monotonic allocation schemes (limas) on the class of convex multi-choice games are introduced and
Brânzei, R., Tijs, S.H., Zarzuelo, J.
core  

Micromachined Double‐Membrane Mechanically Tunable Metamaterial for Thermal Infrared Filtering

open access: yesAdvanced Photonics Research, Volume 6, Issue 5, May 2025.
Herein, a mechanically tunable double‐layer plasmonic metamaterial leveraging the extraordinary optical transmission effect observed in subwavelength arrays of openings within thin metal layers is presented. The concept is experimentally validated by integrating the proposed metamaterial structure into an electrostatic parallel‐plate actuator to create
Oleg Bannik   +7 more
wiley   +1 more source

Design, Modeling, and Characterization of a Cascaded-Lens Antenna for 220–330 GHz With 51.1 dBi Gain

open access: yesIEEE Open Journal of Antennas and Propagation
This paper presents a novel sub-THz high-gain cascaded-lens antenna design approach that employs Gaussian beam propagation combined with low-cost dielectric materials and standard manufacturing techniques. The proposed lens antenna, solely designed based
Joel Dittmer   +6 more
doaj   +1 more source

Identifying Physical Interactions in Contact‐Based Robot Manipulation for Learning from Demonstration

open access: yesAdvanced Robotics Research, EarlyView.
Robots can learn manipulation tasks from human demonstrations. This work proposes a versatile method to identify the physical interactions that occur in a demonstration, such as sequences of different contacts and interactions with mechanical constraints.
Alex Harm Gert‐Jan Overbeek   +3 more
wiley   +1 more source

Gait Analysis of Pak Biawak: A Necrobot Lizard Built using the Skeleton of an Asian Water Monitor (Varanus Salvator)

open access: yesAdvanced Robotics Research, EarlyView.
Pak Biawak, a necrobot, embodies an unusual fusion of biology and robotics. Designed to repurpose natural structures after death, it challenges conventional boundaries between nature and engineering. Its movements are precise yet unsettling, raising questions about sustainability, ethics, and the untapped potential of biointegrated machines.
Leo Foulds   +2 more
wiley   +1 more source

Core equivalence theorems for infinite convex games [PDF]

open access: yes, 1996
We show that the core of a continuous convex game on a measurable space of players is a von Neumann-Morgenstern stable set. We also extend the definition of the Mas-Colell bargaining set to games with a measurable space of players, and show that for ...
Shitovitz, Benyamin   +3 more
core   +1 more source

A State‐Adaptive Koopman Control Framework for Real‐Time Deformable Tool Manipulation in Robotic Environmental Swabbing

open access: yesAdvanced Robotics Research, EarlyView.
This work presents a state‐adaptive Koopman linear quadratic regulator framework for real‐time manipulation of a deformable swab tool in robotic environmental sampling. By combining Koopman linearization, tactile sensing, and centroid‐based force regulation, the system maintains stable contact forces and high coverage across flat and inclined surfaces.
Siavash Mahmoudi   +2 more
wiley   +1 more source

A Convexity Theorem [PDF]

open access: yesProceedings of the National Academy of Sciences, 1948
Salem, R., Zygmund, Antoni
openaire   +3 more sources

Egalitarianism in Convex Fuzzy Games [PDF]

open access: yes
In this paper the egalitarian solution for convex cooperative fuzzy games is introduced.The classical Dutta-Ray algorithm for finding the constrained egalitarian solution for convex crisp games is adjusted to provide the egalitarian solution of a convex ...
Brânzei, R., Tijs, S.H., Dimitrov, D.A.
core  

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