Integrating crowd-behavior modeling into military simulation using game technology
Crowds of noncombatants play a large and increasingly recognized role in modern military operations and often create substantial difficulties for the combatant forces involved.
Gaskins, Ryland C. +6 more
core +1 more source
Information Transmission Strategies for Self‐Organized Robotic Aggregation
In this review, we discuss how information transmission influences the neighbor‐based self‐organized aggregation of swarm robots. We focus specifically on local interactions regarding information transfer and categorize previous studies based on the functions of the information exchanged.
Shu Leng +5 more
wiley +1 more source
Multimodal Human–Robot Interaction Using Human Pose Estimation and Local Large Language Models
A multimodal human–robot interaction framework integrates human pose estimation (HPE) and a large language model (LLM) for gesture‐ and voice‐based robot control. Speech‐to‐text (STT) enables voice command interpretation, while a safety‐aware arbitration mechanism prioritizes gesture input for rapid intervention.
Nasiru Aboki +2 more
wiley +1 more source
Review on crowd simulation: psychological effect of flood victims [PDF]
Crowd simulation can be used to simulate emergency scenarios without the use of live human.This will allow crowd simulation to run multiple simulations under a variety of conditions which will save time and lower costs in planning, development, and ...
Abu Bakar, Juliana Aida +4 more
core +2 more sources
The influence of crowd noise and experience upon refereeing decisions in football [PDF]
The existence of the home advantage in sport is well known. There is growing evidence that crowd noise plays a crucial part in this phenomenon. Consequently, a quantitative study was undertaken to examine influence of crowd noise upon refereeing ...
Balmer, Nigel J. +2 more
core +3 more sources
Research and application of personalized human body simplification and fusion method
In crowd simulation, 3D (three-dimensional) character modeling is an important topic since the appropriate character models are helpful to improve the efficiency and realism of crowd simulation.
Lulu Ma, Ke Zhang, Dianjie Lu
doaj +1 more source
Learning‐Based Soft Robotic Grasping: Recent Progress and Remaining Challenges
This review analyzes learning‐based soft robotic grasping from a pipeline‐oriented perspective, encompassing soft gripper design, multimodal sensing, and learning‐based planning and control. It surveys key neural network architectures and benchmark datasets and identifies critical challenges such as sim‐to‐real transfer, generalization, and continual ...
Arnab Majumder +3 more
wiley +1 more source
Using Graphs of Queues and Genetic Algorithms to Fast Approximate Crowd Simulations
The use of Crowd Simulation for re-enacting different real life scenarios has been studied in the literature. In this field of research, the interplay between ambient assisted living solutions and the behavior of pedestrians in large installations is ...
Ismael Sagredo-Olivenza +3 more
doaj +1 more source
Crowd Motion Editing Based on Mesh Deformation
Computer simulation is a significant technology on making great scenes of crowd in the film industry. However, current animation making process of crowd motion requires large manual operations which are time-consuming and inconvenient. To solve the above
Yong Zhang +3 more
doaj +1 more source
Physical Origin of Temperature Induced Activation Energy Switching in Electrically Conductive Cement
The temperature‐induced Arrhenius activation energy switching phenomenon of electrical conduction in electrically conductive cement originates from structural degradation within the biphasic ionic‐electronic conduction architecture and shows percolation‐governed characteristics: pore network opening dominates the low‐percolation regime with downward ...
Jiacheng Zhang +7 more
wiley +1 more source

