Results 161 to 170 of about 39,171 (196)

Midodrine and clinical outcomes in patients on maintenance hemodialysis. [PDF]

open access: yesSci Rep
Jeon J   +6 more
europepmc   +1 more source

CVE'98

ACM SIGCHI Bulletin, 1998
A Collaborative Virtual Environment (CVE) is an application that uses a Virtual Environment to support human-human and human-system communication. Within such virtual environments, multiple users can convene, communicate and collaborate. Virtual Environments vary in their representational richness; for example environments may be graphical (2D or 3D ...
Elizabeth F. Churchill, Dave Snowdon
openaire   +2 more sources

Auto-CVE

Proceedings of the Genetic and Evolutionary Computation Conference, 2019
Automated Machine Learning (Auto-ML) is a growing field receiving a lot of attention. Several techniques are being developed to address the question of how to automate the process of defining machine learning pipelines, using diverse types of approaches and with relative success, but still this problem is far from being solved. Ensembles are frequently
Celio H. N. Larcher, Helio J. C. Barbosa
openaire   +1 more source

School-Based CVE Strategies

The ANNALS of the American Academy of Political and Social Science, 2016
The Peer to Peer (P2P): Challenging Extremism initiative, which counters violent extremism through youth engagement, is a partnership between an interagency government team and EdVenture Partners, a private organization that manages experiential learning initiatives using a peer-to-peer approach.
Katie Moffett, Tony Sgro
openaire   +1 more source

Social interactions in multiscale CVEs

Proceedings of the 4th international conference on Collaborative virtual environments, 2002
A multiscale Collaborative Virtual Environment (mCVE) is a virtual world in which multiple users can independently resize themselves to work together on different sized aspects of very large and complicated structures. Interactions among users in an mCVE differ in many ways from those in traditional collaborative virtual environments.
Xiaolong Zhang, George W. Furnas
openaire   +1 more source

CVEs: a Review

1999
This chapter presents a review of the field of collaborative virtual environments. This focuses on multi-user virtual reality and in particular two issues which are central to this thesis: scopes of interaction (which is equivalent to awareness management) and communication architecture.
openaire   +1 more source

Problem driven CVE technology development

Journal of Network and Computer Applications, 2002
The need for a real-world driving problem to guide technology development has long been recognised. However, this does not guarantee the identification of requirements for technology development. This paper argues that a more systematic approach is needed for choosing and making best use of a driving problem for CVE technology.
Economou, Daphne   +2 more
openaire   +2 more sources

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