Results 161 to 170 of about 2,187 (174)
Some of the next articles are maybe not open access.
Narrative and gaming experience interact to affect presence and cybersickness in virtual reality
International Journal of Human Computer Studies, 2020Seamas Weech +2 more
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Predicting cybersickness based on user’s gaze behaviors in HMD-based virtual reality
Journal of Computational Design and Engineering, 2021Eunhee Chang +2 more
exaly
Estimating cybersickness from virtual reality applications
Virtual Reality, 2020Lisa Rebenitsch
exaly
Effects of display type and motion control on cybersickness in a virtual bike simulator
Displays, 2018Justin Maximilian Mittelstadt +1 more
exaly
Vection and cybersickness generated by head-and-display motion in the Oculus Rift
Displays, 2017Stephen Palmisano, Juno Kim
exaly
Cybersickness without the wobble: Experimental results speak against postural instability theory
Applied Ergonomics, 2017Mark Dennison, Michael D'Zmura
exaly

