Results 91 to 100 of about 4,194,804 (212)

Robo‐Saber: Generating and Simulating Virtual Reality Players

open access: yesComputer Graphics Forum, EarlyView.
Abstract We present the first motion generation system for playtesting virtual reality (VR) games. Our player model generates VR headset and handheld controller movements from in‐game object arrangements, guided by style reference gameplay examples. We train on the large BOXRR‐23 dataset and apply our framework on the popular VR game Beat Saber.
N. H. Kim   +5 more
wiley   +1 more source

The dance of life with Aboriginal and Torres Strait Islander peoples

open access: yes, 2017
Dance and ritual have been essential parts of the cultural and spiritual life of Australian Indigenous peoples for more than 40,000 years, used to promote health and wellbeing and share cultural knowledge.
Jordan, A, Dunphy, K, Searle, S
core   +1 more source

Dance therapy in rehabilitation: a two-decade bibliometric analysis (2000–2024)

open access: yesHumanities & Social Sciences Communications
Dance therapy integrates movement and dance, enhances emotional, cognitive, and physical health, making it a valuable rehabilitation tool. Dance therapy has been applied to clinical populations, addressing depression, Parkinson’s disease, and dementia ...
Feiran Yang   +3 more
doaj   +1 more source

Dance Movement Therapy

open access: yes, 2017
Dance movement therapy is a pertinent therapeutic modality to regain the liveness of the intercommunication between mother and infant, and to foster the experience of wellbeing when their relationship has been muted by the mother’s postnatal depression ...
Elizabeth Loughlin
core   +1 more source

Caregivers' perspectives of support needs for adolescents with fetal alcohol spectrum disorder

open access: yesChildren &Society, EarlyView.
Abstract Research focused on fetal alcohol spectrum disorder (FASD) is often deficit‐focused, limiting a holistic understanding of individuals' support needs. Families of adolescents with FASD also struggle to access appropriate services. Using semi‐structured interviews, the current study explored the perspectives of seven caregivers of adolescents ...
Kelly Skorka   +4 more
wiley   +1 more source

Patient groups in art therapies: A case study of the health care field in Latvia

open access: yesSHS Web of Conferences, 2012
The aim of the paper is to introduce the reader with an example of the arts therapies work in a children hospital in Latvia in order to describe art therapies work similarities and differences in three different specializations.
Vende K.   +3 more
doaj   +1 more source

Safety strategies for everyday community physical activity by adults with cerebral palsy and high support needs: A qualitative case series

open access: yesDevelopmental Medicine &Child Neurology, EarlyView.
Safety strategies used by adults with complex forms of cerebral palsy when participating in community‐based physical activity were explored in this study. Physical assistance was the main safety strategy in use, provided for four key purposes. The attributes of support people in community settings was key to experiences of safety.
Georgia B McKenzie   +6 more
wiley   +1 more source

DANCE MOVEMENT THERAPY IN PEOPLE LIVING WITH DEMENTIA: A NARRATIVE REVIEW

open access: yesNSC Nursing
Introduction: Dance Movement Therapy (DMT), distinct from broader recreational or structured dance activities, has increasingly been proposed as a person-centred, movement-based intervention to address the psychosocial and relational needs of people ...
Teresa Rea   +8 more
doaj   +1 more source

Electric Mask #3: A computer-generated cyber-human dance

open access: yes, 2000
Animation sequences for Electric Mask #3: A computer-generated cyber-human dance. Concept, choreography, and computer animation by Yacov Sharir and Anita Pantin.
Sharir Dance Company   +2 more
core   +1 more source

Children's and young people's perspectives on extended reality in paediatric rehabilitation: A qualitative study

open access: yesDevelopmental Medicine &Child Neurology, EarlyView.
Aim To explore children's and young people's experiences with extended reality (XR) in rehabilitation, their perceptions of its benefits and challenges, and their visions for its future integration. Method A qualitative, interpretive, descriptive study was conducted using semi‐structured interviews and focus groups with children and young people who ...
Jéromine Hervo   +8 more
wiley   +1 more source

Home - About - Disclaimer - Privacy