Results 141 to 150 of about 1,316 (216)

IRT‐based response style models and related methodology: Review and commentary

open access: yesBritish Journal of Mathematical and Statistical Psychology, EarlyView.
Abstract We provide a review and commentary on recent methodological research related to item response theory (IRT) modelling of response styles in psychological measurement. Our review describes the different categories of IRT models that have been proposed, their associated assumptions and extensions, and the varying purposes they can serve.
Daniel M. Bolt, Lionel Meng
wiley   +1 more source

Fused Collapsing for Wide BVH Construction

open access: yesComputer Graphics Forum, EarlyView.
Abstract We propose a novel approach for constructing wide bounding volume hierarchies on the GPU by integrating a simple bottom‐up collapsing procedure within an existing binary bottom‐up BVH builder. Our approach directly constructs a wide BVH without traversing a temporary binary BVH as done by previous approaches and achieves 1.4 – 1.6 × lower ...
Wilhem Barbier, Mathias Paulin
wiley   +1 more source

TABI: Tight and Balanced Interactive Atlas Packing

open access: yesComputer Graphics Forum, EarlyView.
Abstract Atlas packing is a key step in many computer graphics applications. Packing algorithms seek to arrange a set of charts within a fixed‐size atlas with as little downscaling as possible. Many packing applications such as content creation tools, dynamic atlas generation for video games, and texture space shading require on‐the‐fly interactive ...
F. Gu, N. Vining, A. Sheffer
wiley   +1 more source

Non‐Rigid 3D Shape Correspondences: From Foundations to Open Challenges and Opportunities

open access: yesComputer Graphics Forum, EarlyView.
Abstract Estimating correspondences between deformed shape instances is a long‐standing problem in computer graphics; numerous applications, from texture transfer to statistical modelling, rely on recovering an accurate correspondence map. Many methods have thus been proposed to tackle this challenging problem from varying perspectives, depending on ...
A. Zhuravlev   +14 more
wiley   +1 more source

Tubes or Ribbons? Comparing Texture‐space Visualization for Multivariate Line Data

open access: yesComputer Graphics Forum, EarlyView.
Abstract Multivariate line data is critical for analyzing flow fields, agent systems, and dynamic trajectories. Embedding secondary variables along spatial paths using surface‐based primitives such as ribbons and circular tubes introduces challenges related to perspective, scale, and distortion.
B. Russig   +3 more
wiley   +1 more source

Differentiable Randers‐Finsler Eikonal Solvers

open access: yesComputer Graphics Forum, EarlyView.
Abstract Fast and differentiable solvers for anisotropic and asymmetric distance fields are a key primitive in geometry processing, enabling gradient‐based optimization over metrics, drift fields, and downstream objectives that depend on geodesic distances and geodesics.
Barak Gahtan   +2 more
wiley   +1 more source

Dynamic Wave Trains: A Procedural Approach to Spatially Varying Ocean Synthesis

open access: yesComputer Graphics Forum, EarlyView.
In this paper, we present a high performance procedural model capable of synthesizing and rendering a virtually infinite ocean. Our method exhibits spatial variations as the orientations, speed and choppiness of the waves is parametrized for each frequencies and each point in space. The provided visual abstract exhibits a sunset rendering of a large 40 
Romain Fournier   +4 more
wiley   +1 more source

Scalable Computation of Topological Abstractions for Scalar Data

open access: yesComputer Graphics Forum, EarlyView.
Abstract Topological data analysis has become an important tool for large scale scalar data analysis and visualization, efficiently extracting the inherent structure and features of interest of the data. However, with growing dataset sizes and complexity, it is increasingly becoming infeasible to compute topological abstractions of interest in serial ...
M. Will   +6 more
wiley   +1 more source

Fast Nodal Hessian Computation for Peridynamic Fracture Simulation

open access: yesComputer Graphics Forum, EarlyView.
A fast, exact nodal Hessian computation for Non‐Ordinary State‐Based Peridynamics is introduced through analytical simplification and a warp‐centric GPU strategy. The method accelerates preconditioned solvers and Vertex Block Descent, enabling interactive fracture simulation with physical accuracy.
Yuxiong Qin   +2 more
wiley   +1 more source

A Comparative User Study on Control‐Flow Visualizations of Event Log Data

open access: yesComputer Graphics Forum, EarlyView.
This paper compares seven commonly used control‐flow visualizations using a formal user study with 48 participants. Directly‐Follows Graphs (DFGs), Petri nets, Business Process Model and Notations, Process trees, variant timelines, Icicle plots, and Sankey visualizations are evaluated on their performance on different tasks, understandability, and user
S. van der Linden   +4 more
wiley   +1 more source

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