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Designing for interaction [PDF]

open access: yes, 2004
At present, the design of computer-supported group-based learning (CS)GBL) is often based on subjective decisions regarding tasks, pedagogy and technology, or concepts such as ‘cooperative learning’ and ‘collaborative learning’.
Strijbos, Jan-Willem   +2 more
openaire   +7 more sources

Low‐Dimensional Embeddings for Interaction Design [PDF]

open access: yesAdvanced Intelligent Systems, 2022
Physical interactions with the real world have many degrees of freedom, which has led to the development of novel input devices with a multitude of sensors to capture increasingly high‐dimensional data.
Marius Mihai Rusu   +4 more
doaj   +3 more sources

“Mine Works Better”: Examining the Influence of Embodiment in Virtual Reality on the Sense of Agency During a Binary Motor Imagery Task With a Brain-Computer Interface

open access: yesFrontiers in Psychology, 2021
Motor imagery-based brain-computer interfaces (MI-BCI) have been proposed as a means for stroke rehabilitation, which combined with virtual reality allows for introducing game-based interactions into rehabilitation. However, the control of the MI-BCI may
Hamzah Ziadeh   +8 more
doaj   +1 more source

Collaborative music-making: special educational needs school assistants as facilitators in performances with accessible digital musical instruments

open access: yesFrontiers in Computer Science, 2023
The field of research dedicated to Accessible Digital Musical Instruments (ADMIs) is growing and there is an increased interest in promoting diversity and inclusion in music-making.
Hans Lindetorp   +6 more
doaj   +1 more source

The thing that made me think

open access: yesi-com, 2023
Given the threatening consequences of anthropogenic climate change, it is vital to modify energy-intensive daily routines to minimize individual energy consumption.
Kneile Madlen   +3 more
doaj   +1 more source

From Meaning to Expression: A Dual Approach to Coupling

open access: yesDesigns, 2023
Coupling is a key concept in the field of embodied interaction with digital products and systems, describing how digital phenomena relate to the physical world.
Lukas Van Campenhout   +2 more
doaj   +1 more source

Data-to-music sonification and user engagement

open access: yesFrontiers in Big Data, 2023
The process of transforming data into sounds for auditory display provides unique user experiences and new perspectives for analyzing and interpreting data.
Jonathan Middleton   +11 more
doaj   +1 more source

The detection and management of attempted fraud during an online randomised trial

open access: yesTrials, 2023
Background Online studies offer an efficient method of recruiting participants and collecting data. Whilst delivering an online randomised trial, we detected unusual recruitment activity. We describe our approach to detecting and managing suspected fraud
Thomas A. Willis   +10 more
doaj   +1 more source

Designing for Interaction

open access: yesProceedings of the International Conference on Networked Learning, 2002
A common challenge facing those educators involved in online learning revolves around finding ways of sustaining student activity in asynchronous learning environments. This paper seeks to reflect on the design and evaluation of a number of online programmes which have been run at Edge Hill over the last three years.
Bridget Cooper, Paul Brna
openaire   +2 more sources

Supporting Visualization Analysis in Industrial Process Tomography by Using Augmented Reality—A Case Study of an Industrial Microwave Drying System

open access: yesSensors, 2021
Industrial process tomography (IPT) based process control is an advisable approach in industrial heating processes for improving system efficiency and quality.
Yuchong Zhang   +3 more
doaj   +1 more source

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