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When AI chatbots understand emotions: exploring the mechanisms of self-disclosure from emotional arousal to psychological acceptance-a hybrid SEM-ANN-NCA analysis across multiple interaction configurations. [PDF]
Peng X, Qian Y, He Y.
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Flexible and Wearable Sensors-Design, Fabrication Methods, and Applications. [PDF]
Ding Y, Zhao T, Wang Z.
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Designing interaction for designers
Proceedings of the 9th ACM Conference on Creativity & Cognition, 2013This paper explores the connection between how users interact with a computational system for purposes of designing collaborative creativity support tools. We focus on the term defamiliarization as a disorientation technique used to actively engage users, provoking innovative interaction experiences.
Kristin Carlson, Thecla Schiphorst
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Interaction Design for Rehabiliation
Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017Well-known trends pertaining to the aging of population and the rising costs of healthcare motivate the development of rehabilitation technology. There is a considerable body of work in this area including efforts to make serious games, virtual reality and robotic applications.
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Proceedings of the 2009 ACM SIGMOD International Conference on Management of data, 2009
Research in information retrieval has focused on presenting the most relevant results to a user in response to a free-text search query. Research in database systems assumes a model where the user enters a formal query, and the results are exactly those the user requested.
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Research in information retrieval has focused on presenting the most relevant results to a user in response to a free-text search query. Research in database systems assumes a model where the user enters a formal query, and the results are exactly those the user requested.
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Interaction design for public spaces
Proceedings of the 16th ACM international conference on Multimedia, 2008In this abstract I describe the doctorial research project "Interaction Design for Public Spaces". The objective of the project is to explore and design interaction contexts in culture related public spaces such as museums, experience centres and festivals. As a perspective on this domain, I will focus on the usage of the body as an interaction device.
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