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Development of desktop display for collaborative tasks
SPIE Proceedings, 2006Conventional parallax barrier display systems have demerits such that the barrier cuts resolution of a screen in half. This paper describes the development of a desktop dual views display using polarizer slits for collaborative tasks. The polarizer slits enable observers to view full screen high resolution images, and this proposal can solve the ...
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Autostereoscopic desktop display: an evolution of technology
SPIE Proceedings, 2005A new technology for creating a large stereoscopic image has been developed and has evolved over several years. The optical apparatus for creating a large, distortion-free image has changed from a bulky, immersive viewing system to a display that can sit on a desktop and creates a comfortable stereo image that can be viewed for long periods of time ...
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Information Access Costs with a Wide-Angle Desktop Display
Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 2023In choosing where to present information on large displays, multiple monitors, and head-mounted displays, the potential arises to create access costs associated with placing information outside of the immediate field of view. The current experiment examined performance tradeoffs associated with increasing information access effort ranging from 16 to ...
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Digital Dome Versus Desktop Display
International Journal of Virtual and Personal Learning Environments, 2013In previous publications, the author reported that students learned about Egyptian architecture and society by playing an educational game based on a virtual representation of a temple. Students played the game in a digital dome or on a standard desktop computer, and (each) then recorded a video tour of the temple.
J. Jacobson
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Kinect based 3D object manipulation on a desktop display
Proceedings of the ACM Symposium on Applied Perception, 2012Gesture-based controllers such as the Microsoft Kinect are low cost devices that allow a user to interact with complex, three-dimensional simulations using an interface argued to be more natural than game controllers, joy sticks, or a mouse and keyboard.
Mukund Raj +4 more
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New type desktop head-up display (HUD) can reduce visual fatigue and protect vision through long viewing distance. In this study, participants evaluated visual performance, fatigue, and discomfort of desktop HUD under two contrast polarity (Nā=ā36) and ...
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