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Lower Bounds on Complexity of Deterministic Decision Trees for Decision Tables

Intelligent Systems Reference Library, 2020
In this chapter, lower bounds on complexity of deterministic decision trees for decision tables are studied that are based on the notions of super-cover, super-partition, test, and system of representatives for decision tables. An approach to the proof of lower bounds is also considered which is based on the use of so-called proof-trees.
Mikhail Moshkov
exaly   +3 more sources

Time and Space Complexity of Deterministic and Nondeterministic Decision Trees: Local Approach

2023 IEEE International Conference on Big Data (BigData), 2023
Extensive research has been conducted on rough set theory, specifically focusing on the study of decision trees (DTs) and decision rule systems (DRSs).
Mikhail Moshkov, Kerven Durdymyradov
exaly   +4 more sources

Upper Bounds and Algorithms for Construction of Deterministic Decision Trees for Decision Tables. Second Approach

Intelligent Systems Reference Library, 2020
In this chapter, upper bounds on the minimum complexity and algorithms for construction of deterministic decision trees for decision tables are considered. These bounds and algorithms are based on the use of so-called additive-bounded uncertainty measures for decision tables.
Mikhail Moshkov
exaly   +3 more sources

Deterministic and Nondeterministic Decision Trees for Rough Computing

Fundamenta Informaticae, 2000
In the paper, infinite information systems are considered which are used in pattern recognition, discrete optimization, computational geometry. Depth and size of deterministic and nondeterministic decision trees over such information systems are studied. Two classes of infinite information systems are investigated.
M. Moshkov
semanticscholar   +4 more sources

Decision Support Using Deterministic Equivalents of Probabilistic Game Trees

2012 IEEE 19th International Conference and Workshops on Engineering of Computer-Based Systems, 2012
We have developed a game-theory driven decision-support tool that builds probabilistic game trees automatically from user-defined actions, rules, and states. The result of evaluating the paths in the game tree is a series of decisions which forms a decision-path representing an epsilon-Nash-Equilibrium.
Michael L. Valenzuela   +2 more
semanticscholar   +3 more sources

Upper Bounds on Complexity and Algorithms for Construction of Deterministic Decision Trees for Decision Tables. First Approach

, 2020
In this chapter, for complexity functions having the properties \(\varLambda 1 \), \(\varLambda 2\), and \(\varLambda 3\), upper bounds on the minimum complexity and algorithms for construction of deterministic decision trees for decision tables are considered. These bounds and algorithms are based on the use of so-called difference-bounded uncertainty
M. Moshkov
semanticscholar   +2 more sources

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