Results 11 to 20 of about 595,040 (298)

Designing digital technologies and learning activities for different geometries [PDF]

open access: yes, 2009
This chapter focuses on digital technologies and geometry education, a combination of topics that provides a suitable avenue for analysing closely the issues and challenges involved in designing and utilizing digital technologies for learning mathematics.
Jones, Keith   +2 more
core   +1 more source

Digital finite quantum Riemannian geometries [PDF]

open access: yesJournal of Physics A: Mathematical and Theoretical, 2020
37 pages latex, one figure.
Shahn Majid, Anna Pachoł
openaire   +3 more sources

A Comparative Study of Several Classical, Discrete Differential and Isogeometric Methods for Solving Poisson’s Equation on the Disk

open access: yesAxioms, 2014
This paper outlines and qualitatively compares the implementations of seven different methods for solving Poisson’s equation on the disk. The methods include two classical finite elements, a cotan formula-based discrete differential geometry approach and
Thien Nguyen   +2 more
doaj   +1 more source

Automatic simplification of the geometry of a cartographic line using contractive self-mapping – illustrated with an example of a polyline band

open access: yesPolish Cartographical Review, 2023
The present article is another attempt to adapt map geometry to automatic digital cartography. The paper presents a method of digital polyline generalisation that uses contractive self-mapping.
Bac-Bronowicz Joanna   +2 more
doaj   +1 more source

Bijective, Non-Bijective and Semi-Bijective Translations on the Triangular Plane

open access: yesMathematics, 2019
The triangular plane is the plane which is tiled by the regular triangular tessellation. The underlying discrete structure, the triangular grid, is not a point lattice. There are two types of triangle pixels. Their midpoints are assigned to them.
Khaled Abuhmaidan, Benedek Nagy
doaj   +1 more source

Consistent Digital Curved Rays and Pseudoline Arrangements [PDF]

open access: yes, 2019
Representing a family of geometric objects in the digital world where each object is represented by a set of pixels is a basic problem in graphics and computational geometry.
Chun, Jinhee   +2 more
core   +1 more source

A digital signature system based on hand geometry - Survey

open access: yesWasit Journal of Computer and Mathematics Science, 2022
 In recent years large number of emerging automated applications faces the need to have recognition abilities of persons using their own self biometrics, before they can access the applications services.
Mays M. Taher, Dr. Loay E. George
doaj   +1 more source

Automated pebble mosaic stylization of images [PDF]

open access: yes, 2019
Digital mosaics have usually used regular tiles, simulating the historical "tessellated" mosaics. In this paper, we present a method for synthesizing pebble mosaics, a historical mosaic style in which the tiles are rounded pebbles.
Anderson, Forest   +3 more
core   +2 more sources

Tunable Digital Material Properties of 3D Voxel Printers [PDF]

open access: yes, 2008
Digital materials are composed of many discrete voxels placed in a massively parallel layer deposition process, as opposed to continuous (analog) deposition techniques.
Hiller, Jonathan, Lipson, Hod
core   +1 more source

Development of an innovative specimen geometry for tensile split Hopkinson tests [PDF]

open access: yesEPJ Web of Conferences, 2021
Specimen manufacturing is one of the critical issues to solve during a dynamic material characterization, especially by mean of the Hopkinson bar technique. In particular, concerning tensile testing, the sample is generally axisymmetric with two threaded
Peroni Marco   +2 more
doaj   +1 more source

Home - About - Disclaimer - Privacy