Results 91 to 100 of about 3,033,179 (393)

The El País information coverage of the social network Facebook in 2018 [PDF]

open access: yes, 2019
En la adaptación de los medios de comunicación tradicionales a nuevos formatos y soportes digitales el diario español El País ha optado por formar parte de Facebook Journalism Project.
Fuentes Garzón, Sara
core   +2 more sources

Waiting for a Release: The Expectation in Virtual Gaming Communities

open access: yesJournal of Consumer Behaviour, EarlyView.
ABSTRACT This study examines how virtual gaming communities influence and maintain player expectations before, during, and after a game's release. A mixed‐methods study was conducted, comprising a netnography followed by an experiment. First, a netnographic study was conducted over 12 months, tracking communities to understand player behavior and ...
Lucas Lopes Ferreira de Souza   +4 more
wiley   +1 more source

Critical Discourse Analysis in Corporate Reports: Legitimation Strategies in the Context of Environmental Controversies

open access: yesCorporate Social Responsibility and Environmental Management, EarlyView.
ABSTRACT This study examines the use of environmental disclosure as a strategic tool to manage legitimacy crises in a mining company, adopting critical discourse analysis (CDA) as the main methodology. Focusing on a case of environmental disaster, this research reveals how corporate narratives can be manipulated to minimize responsibility and reinforce
Renata Luiza de Castilho Rossoni   +1 more
wiley   +1 more source

PERTINENCE OU DECLIN : IMPACT DU JOURNALISME NUMERIQUE SUR LA PRODUCTION MEDIATIQUE FACE AUX DEFIS DE L’IA [PDF]

open access: yesZiglôbitha
: The present study examines the intersection of current discussions regarding the transformative effects of digital journalism and the disruptive capabilities of AI-generated content.
Fawzi CHERITI & Dalila MEHIRI
doaj   +1 more source

Gamification of sports media coverage: an infotainment approach to Olympics and Football World Cups [PDF]

open access: yes, 2020
Sports media coverage of mega-events is partly oriented to gamification, the use of game elements and game design techniques in non-gaming contexts. This infotainment approach to events has been developed by media outlets as an original and effective way
Rojas-Torrijos, José Luis
core   +1 more source

Product‐Related CSR in the Digital Era: Communication Patterns That Drive Consumer Interactions on Social Media

open access: yesCorporate Social Responsibility and Environmental Management, EarlyView.
ABSTRACT To meet rising sustainability demands, companies increasingly use social media to communicate product‐related CSR initiatives. Consumers' interactions with these messages largely depend on the messages' perceived credibility. However, there remains limited understanding of how firms combine communication characteristics into distinct patterns ...
Judith Derenthal, Waldemar Toporowski
wiley   +1 more source

Citizen journalism is as old as journalism itself: An interview with Stuart Allan [PDF]

open access: yes, 2014
Professor Stuart Allan from Cardiff University in the UK is one of the leading scholars in contemporary journalism studies. He has made a significant contribution to the development of this research field, having authored or edited seventeen books to ...
Allan, Stuart   +2 more
core  

Navigating the Digital World: Pre‐Service Teachers' Processes and Perspectives on Evaluating Online Information

open access: yesFuture in Educational Research, EarlyView.
ABSTRACT This descriptive case study examined how undergraduate pre‐service teachers (PSTs) enrolled in a digital literacies course evaluated online information as part of a module digital project. PSTs were tasked with assessing peer‐selected online texts using multiple strategies in an unrestricted web environment.
Wen Wen, Yiting Han
wiley   +1 more source

Scheduling Bodyguards

open access: yesNaval Research Logistics (NRL), EarlyView.
ABSTRACT Security agencies around the world use bodyguards to protect government officials and public figures. In this paper, we consider a two‐person zero‐sum game between a defender who allocates such bodyguards to protect several targets and an attacker who chooses one target to attack.
Loe Schlicher, Kyle Y. Lin, Moshe Kress
wiley   +1 more source

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