Results 211 to 220 of about 434,724 (262)
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Communications of the ACM, 1991
Over the past two years, I have written seven “Legally Speaking” columns and one feature article for Communications about legal issues affecting computing professionals. These writings have covered an array of legal topics including: criminal and civil liability for hackers who breach computer security systems ...
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Over the past two years, I have written seven “Legally Speaking” columns and one feature article for Communications about legal issues affecting computing professionals. These writings have covered an array of legal topics including: criminal and civil liability for hackers who breach computer security systems ...
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Digital Media and the Beginning Designer
IEEE Computer Graphics and Applications, 2012Use and creation of computer graphics can be effectively taught to beginning design students in the context of discipline-specific design projects. In particular, a case study of the pedagogy implemented by the New Jersey Institute of Technology's College of Architecture + Design provides examples of how teachers harness the students' desire to create ...
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Proceedings of the 19th ACM international conference on Multimedia, 2011
Consumer devices and technologies are evolving faster than ever, allowing for rich, interactive user experiences. But more importantly, media consumption behavior and expectations are changing and the promise of digital media remains to be fulfilled. In this presentation, we will explore major technology trends, consumer trends, and how they intersect ...
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Consumer devices and technologies are evolving faster than ever, allowing for rich, interactive user experiences. But more importantly, media consumption behavior and expectations are changing and the promise of digital media remains to be fulfilled. In this presentation, we will explore major technology trends, consumer trends, and how they intersect ...
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2002
Digital media including audio, video, animation and graphics have an ever-increasing prominence and use in education, on web-sites and even on television.
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Digital media including audio, video, animation and graphics have an ever-increasing prominence and use in education, on web-sites and even on television.
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Mapping Digital Media: Gatekeeping in Digital Media
2011The Mapping Digital Media project examines the global opportunities and risks created by the transition from traditional to digital media. Covering 60 countries, the project examines how these changes affect the core democratic service that any media system should provide: news about political, economic, and social affairs.
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Mapping Digital Media: Digital Media and Investigative Reporting
2011Mapping Digital ...
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Mapping Digital Media: Digitization and Media Business Models
2011Mapping Digital ...
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2021
“Digital media” refers to content that is created, distributed, consumed, modified, and preserved on digital electronic devices. The term digital indicates that it is content that takes the form of a combination of binary codes (zeros and ones), or digits, that is indifferent to the content that it contains; it contrasts to analog media, which are ...
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“Digital media” refers to content that is created, distributed, consumed, modified, and preserved on digital electronic devices. The term digital indicates that it is content that takes the form of a combination of binary codes (zeros and ones), or digits, that is indifferent to the content that it contains; it contrasts to analog media, which are ...
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2009
Designed as both a teaching text and reader for students and faculty across diverse disciplines, the book provides an "ethical toolkit" - an introduction to prevailing ethical frameworks - and shows their application to both general issues and specific case-studies in digital media (privacy, copyright, sex and violence online, and global citizenship ...
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Designed as both a teaching text and reader for students and faculty across diverse disciplines, the book provides an "ethical toolkit" - an introduction to prevailing ethical frameworks - and shows their application to both general issues and specific case-studies in digital media (privacy, copyright, sex and violence online, and global citizenship ...
openaire +3 more sources

