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Ce chapitre analyse les représentations des utilisateurs de serious games pour comprendre leurs attitudes et réactions face à cette nouvelle technologie d’apprentissage. Une méthode exploratoire permet de dessiner les cartes cognitives des digital natives . Ces derniers seraient dissuadés par tout discours focalisant sur l’universalité et la facilité d’
Hélène Michel, Guy Parmentier
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Challenging the Myth of the Digital Native: A Narrative Review [PDF]
Background and Aims: Nurses are increasingly engaging with digital technologies to enhance safe, evidence-based patient care. Digital literacy is now considered a foundational skill and an integral requirement for lifelong learning, and includes the ...
Lisa Reid, Didy Button, Mark Brommeyer
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Digital natives are children who have had a significant exposure to technology, which has molded the way they interact with digital tools. Early exposure to technology like the Internet, computers, and mobile devices fundamentally changes the way digital natives learn and operate.
Matthew N.O. Sadiku +2 more
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COMMUNICATION PRACTICES OF 12-14 YEARS-OLD DIGITAL USERS [PDF]
This study aims to explore the online communication habits and practices of 12-14-year-old 50 students from an urban school. Measuring their answers on the Digital Native Scale of Timothy Teo (DNAS), this study refers to the suggested four-factor by the ...
Silvia FĂT, Inna PIELESCU
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DIGITAL NATIVE CHARACTER IN SOCIAL MEDIA INTERPRETATION: A STUDY ON INSTAGRAM ACCOUNTS, @QURANREVIEW
This study aims to examine the methods, processes of interpretation (tafsir), and religious discourses that develop on social media, as well as the implications and effectiveness of its interpretation for the readers.
Izzuthoriqul Haq, Muhammad Labib Syauqi
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The term “digital native” was popularized by Prensky (2001) as a means of distinguishing young people who are highly technologically literate and engaged. His central claim was that because of immersion in digital technologies from birth, younger people think and learn differently than older generations.
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This best practice aims to describe the use of Augmented Reality (AR) as a 3D interactive learning media that has an impact on increasing the learning motivation of digital native students.
Yuvita Dela Carolina
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Digital storytelling as a tool for teaching: Perceptions of pre-service teachers
It has been shown that teachers are reluctant to use technology despite the South African (SA) government’s huge expenditure on technological equipment.
A. Tiba +3 more
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Intergeneration Comparison of the Spread Pattern of Hoax
Social media is one of the fields for spreading hoaxes or fake news. This study compared the spread patterns of hoax between Generation X and Generation Z.
Muhammad Edy Susilo +2 more
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數位原住民與課程改革 Digital Natives and Curriculum Reform
本文旨在探究數位原住民之特質及課程教學的因應改革之道。首先就數位原住 民之特質進行分析,指出數位原住民的特質有:一、天然數位控;二、思維的空間跳躍;三、現實與超現實的視覺化;四、自我展演;五、知識的數位匯流;六、後真相化。而為了因應這些數位原住民的特質,課程與教學也要有所變革,本文提出兩點建議:一、課程邏輯宜從專業分科翻轉為跨域多元;二、教學方式則自專業權威翻轉為自主、探究與實作。 Through theoretical approach, this paper aims at analyzing ...
楊洲松 Chou-Sung Yang
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