Results 81 to 90 of about 2,811 (218)

Immersive and Generative Technology: New Tools for Marketing, New Tools for Consumer Response

open access: yesPsychology &Marketing, Volume 42, Issue 12, Page 3236-3250, December 2025.
ABSTRACT Immersive technologies, including AR, VR, XR, and generative technologies such as Gen‐AI, are reinventing marketing practice and consumer experience. In this article we provide an introductory review of how these technologies are (re)shaping consumer behavior in domains where the physical and digital converge, and consumers' response to them ...
Gabriele Pizzi   +3 more
wiley   +1 more source

NetzDG on Twitter: A Social Network Analysis of Stakeholders in Public Discourse About Platform Regulation in Germany

open access: yesPolicy &Internet, Volume 17, Issue 4, December 2025.
ABSTRACT This paper examines the Twitter debate about the German anti‐hate‐speech law, the Netzwerkdurchsetzungsgesetz (NetzDG). Public discourse on this law has been contentious, with opponents cautioning against the risk of censorship and supporters emphasizing that NetzDG is necessary to protect democracy.
Jens Pohlmann   +3 more
wiley   +1 more source

From Screens to Scars: Understanding the Association Between Social Media Engagement and Trauma During Crises and Emergency Situations

open access: yesStress and Health, Volume 41, Issue 6, December 2025.
ABSTRACT Research on mental distress during crises has highlighted the significant psychological impact on populations, yet the role of social media in shaping well‐being during such events remains underexplored. This study examines the relationship between social media engagement and trauma levels among adolescents and young adults during crises such ...
Tali Gazit, Sigal Eden
wiley   +1 more source

Optimized Polar Codes as Forward Error Correction Coding for Digital Video Broadcasting Systems [PDF]

open access: gold, 2021
Karim El‐Abbasy   +3 more
openalex   +1 more source

Student‐Created Digital Stories in Primary School, Interpreting the Day/Night Cycle Through Conceptual Representations

open access: yesEuropean Journal of Education, Volume 60, Issue 4, December 2025.
ABSTRACT In this study, digital storytelling refers to narrating linear stories using multimedia. Specifically, the study focuses on educational digital stories created by combining multimedia elements to understand and interpret a phenomenon related to a specific subject area, such as natural sciences, mathematics, arts, etc.
Georgios Kritikos   +2 more
wiley   +1 more source

Consumer Behaviour in the Metaverse: Empirical Insights From a Meta‐Analysis

open access: yesJournal of Consumer Behaviour, Volume 24, Issue 6, Page 2845-2871, November 2025.
ABSTRACT Metaverses are rapidly expanding, yet the complexities inherent in these virtual environments remain insufficiently understood, which, in turn, limits the ability to anticipate potential challenges and capitalize on emerging opportunities.
Wagner Junior Ladeira   +5 more
wiley   +1 more source

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