Results 111 to 120 of about 978 (179)
Introduction: Museums and Digital Confidence
In this introductory chapter, the volume’s editors (Ross Parry, Vince Dziekan, and Karin de Wild) explain the book’s aim to explore the evolving nature of digital confidence in museums, why it has faltered (at times), why it matters (especially in times ...
Ross Parry (8337027) +2 more
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W drodze do dorosłości. Tożsamość osób z niepełnosprawnością intelektualną
Dziekan Wydziału Nauk Społecznych UAM, Dyrekcja Instytutu Psychologii UAM, Zakład Psychologii Socjalizacji i Wspomagania Rozwoju w Instytucie Psychologii ...
Rękosiewicz, Małgorzata
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Hypromeloza w technologii farmaceutycznej kapsułek oraz innych dawkowanych postaci leku
Hypromeloza – hydroksypropylometyloceluloza (HPMC) – jest półsyntetycznym polimerem uzyskiwanym w wyniku chemicznej modyfikacji celulozy pochodzenia naturalnego.
Grażyna Kubiak-Tomaszewska +2 more
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Tożsamość człowieka z etycznego punktu widzenia
Taking up the subject of man’s identity from ethical point of view, the author, to begin with, explains the concept of „identity” from various points of view as presented by various scientific disciplines: psychology, marxist philosophy, christian ...
Tadeusz Ślipko
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Poetic documentary and visual anthropology: representing intellectual disability on screen
Since the 1970s disability advocates have called for a more inclusive on-screen representation of intellectual disability. But despite these initiatives, broadcast media continues to resort to the stereotypical representations of triumph or tragedy. This
Rose, Cameron David
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New media art curating in theory and practice: curation and culture
No abstract ...
Cook, Sarah
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Digital creature creation: applied 3D modelling and animation for Australian animal visualization
This exegesis focuses on the investigative and studio research informing the digital construction of a diverse selection of Australian animals. A series of case studies of digital creature construction - the Jackie Dragon, Jabiru, Bandicoot, Eel, Blue ...
Ung, Chandara
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Profesor Hubert Bronk – twórca, rektor, dziekan
openaire +1 more source
This thesis introduces and interrogates an emerging genre of games that I term ‘exhaustive games’. Exhaustive games combine aspects of transmedia games with the real-world problem-solving ambitions of serious games. Tracing the history of influences that
Davies, Hugh
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