Results 11 to 20 of about 245,465 (262)
ZusammenfassungDas organisierte Spielen von Video- und Computerspielen wird als E-Sport bezeichnet. Es gibt Bemühungen, den E-Sport dem Sport gleichzustellen und damit dessen Gemeinnützigkeit anzuerkennen. Vor diesem Hintergrund wird oft die Frage diskutiert, ob E-Sport als Sport gelten könne.
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GELORA E-SPORT DAN FORMATISASI NATION BRANDING DALAM MISI AMBISIUS PENGAKUAN KEDAULATAN TAIWAN
Artikel ini membahas tentang upaya Taiwan dalam menciptakan branding nasionalnya melalui e-sport. Di tengah situasi politik dan konflik yang bergejolak serta jauh dari stabil, Taiwan terus berjuang dalam menciptakan budaya yang diharapkan bisa membentuk ...
Donny Agustiyan Riyadi +1 more
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Sport elektroniczny i jego medialne interfejsy
This paper provides an overview of changes on the electronic sports information circuit in the period from 2012 to 2022. The research here focuses on visual components of e-sports events, especially games’ GUIs and interactive elements of the ...
Mateusz Felczak
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The Psycho-pedagogic Value of Video Games and E-sports
The human race inherited its neurobiological endowment not as an exclusively human thing but rather from all the species from which we evolved. Let us take play as an example.
Daniele Masala, Teresa Iona
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Dijitalleşen Toplumda Dijital Kültür ve Espor
Bu çalışmada dijital kültürün sporu nasıl etkilediği üzerinde durulmuş ve spor kültüründe meydana getirdiği değişimler ele alınmıştır. Bu bağlamda öne çıkan espor hem oyun kültüründe hem de spor kültüründe dijital teknolojilerle şekillenen bir olgu ve ...
Cihan Akkaya
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E-sport in physical education: A systematic review [PDF]
Background: Research shows that new technologies have increased the tendency to use electronic sports in physical education activities. Studies on physical education activities and e-sports are relatively new and scattered in their focus.
Naser Gholami, PARHAM JALALI CHIME
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E-Sport and Taxes. Selected Issues
The article presents reflections on several selected issues of tax law that occur in the area of a new and emerging field of the so-called e-sport. Firstly, the features of such activity were analyzed and the question whether it could be classified ...
Michał Biliński
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Digital Addiction and Aggression of E-sports Athletes
The aim of this study was to analyze digital addiction and aggression of e-sports athletes according to various variables. Analyzing the correlations between the phenomenon was an another aim. The study was designed as a quantitative correlational survey
Yunus Emre Guler, Tekin Colakoglu
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TAXATION OF E-SPORTS IN DEVELOPING WORLD
Today, great progress is being made in information technology with the digital age. However, technological opportunities have started to be used extensively in many areas. The game industry has also been affected by this situation. With electronic sports
Orçun Avcı
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Abstract Many Chinese students dislike hyper-competitive public school exams but find competing in e-sports games enjoyable. Some students are perceived to game ‘too much’ by their parents, who, anxious about gaming's impact on their grades, send their children to treatment camps for ‘Internet addiction’.
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