Results 161 to 170 of about 19,138 (302)
Parallel Vectors Extraction using Bézier Clipping
Abstract In this paper, we propose a novel local feature extraction algorithm for the parallel vectors (PV) operator. Our method is based on Bézier clipping, which is a bracketing‐based root finding method that is commonly‐used in computer‐aided geometric design.
Nico Daßler, Tobias Günther
wiley +1 more source
Revisiting the high-dimensional geometry of population responses in the visual cortex. [PDF]
Pospisil DA, Pillow JW.
europepmc +1 more source
Differentiable Randers‐Finsler Eikonal Solvers
Abstract Fast and differentiable solvers for anisotropic and asymmetric distance fields are a key primitive in geometry processing, enabling gradient‐based optimization over metrics, drift fields, and downstream objectives that depend on geodesic distances and geodesics.
Barak Gahtan +2 more
wiley +1 more source
Phong‐Rodrigues Extrinsic Vector‐Field Processing
Abstract We introduce a new extrinsic discretization of tangent vector fields on triangle meshes that is continuous, with bounded derivatives that are continuous almost everywhere, supporting pointwise evaluation and integration of differential operators.
Hongyi Liu +4 more
wiley +1 more source
Abstract We propose a novel framework for the statistical modeling and analysis of the spatio‐temporal shape variability in articulated 4D (i.e., 3D + time) shapes such as human bodies and animals. We treat articulated 3D shapes, represented using parametric models such as SMPL or its variants, as elements of the product space of shape and pose ...
Z. Li, A. Amrani, S. Rai, H. Laga
wiley +1 more source
Carrier mobilities and electron-phonon interactions beyond DFT. [PDF]
Poliukhin A +4 more
europepmc +1 more source
Tangent Blow‐Ups for Processing Non‐Manifold Geometry
Abstract Many geometry processing pipelines implicitly assume their input data is a manifold, or is sampled from one, with a unique tangent plane at every point. Geometric data, however, routinely contains sharp features like edges, corners, self‐intersections, branching junctions, and other singularities, rendering standard methods ill‐defined at ...
Alice Petrov +3 more
wiley +1 more source

