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A water tower to introduce electronic engineering and computer science

Measurement, 2007
Abstract During the fourth semester, just before they have to choose among one of the engineering disciplines taught at the Vrije Universiteit Brussel, students are confronted with four different practical problems, one per discipline. These problem based learning courses are intended to familiarize students with the most typical aspects of each ...
Tiberghien, Jacques   +2 more
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Electronic learning in the process of learning programming: COMPUTER SCIENCES AND TEACHING METHODS OF COMPUTER SCIENCES

2023
Informatization of education is a complex and continuous process, the completion of which is a natural demand of the information society for education. Not only computer equipment and software implementing information technologies have been added to the educational process.
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The Application of Electronic Computers to Problems in Science and Industry

Financial Analysts Journal, 1954
T HE ACCOMPLISHMENTS and potentialities of the electronic digital computer have stirred the interest of the world. Many students of the field believe that, at the very least, the electronic computer represents a significant adjunct to the industrial revolution which started about one hundred years ago. Other students believe that the electronic digital
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Computer Graphics as Allegorical Knowledge: Electronic Imagery in the Sciences

Leonardo. Supplemental Issue, 1990
This informal paper studies the effects of the recent introduction of computer-generated imagery on the practice of science and its function in understanding the world. It intends to introduce the subject of computerised visualisation for scientific purposes into a wider debate, to show the diversity of issues involved—scientific, cultural and ...
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The effectiveness of electronic learning in teaching computer science

2015
The scientific contribution of the paper is provided in theoretical and research part. In the theoretical part contribution was made to the methodology of relations between Bloom’s taxonomy of learning outcomes, which is illustrated by the example of the application of technology in teaching computer science, and methods of assessment and evaluation of
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