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Designing for Haptic and Embodied Interaction with Feelix

Proceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction, 2023
Force feedback and shape change provide unique interaction qualities that can be favourable for the design of more intelligent physical user interfaces, as communication revolves to a large extent around body language and gestures. Currently, there is a dearth of design tools which are needed to accelerate exploration of the design space of haptic and ...
Anke van Oosterhout   +2 more
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Embodied Interactions in Cognitive Manufacturing

2019
This paper presents a discussion on the role of embodied interaction with a basis in social embodiment effects and how they can be viewed in light of manufacturing ergonomics. The social embodiment effects are four statements, grounded in empirical findings, which highlight the interplay of social stimuli, embodied responses, and cognitive processing ...
Peter Thorvald   +2 more
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Multimodal Embodied Mimicry in Interaction

2011
Nonverbal behaviors play an important role in communicating with others. One particular kind of nonverbal interaction behavior is mimicry. It has been argued that behavioral mimicry supports harmonious relationships in social interaction through creating affiliation, rapport, and liking between interaction partners.
Xiaofan Sun, Anton Nijholt
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Inspirational Patterns for Embodied Interaction

Knowledge, Technology & Policy, 2005
The concern of this work is how knowledge based on design experience can be developed, disseminated, articulated, and acquired. We propose the notion of inspirational patterns, or i-patterns, which refers to abstractions of core ideas and essential elements from a class of coherent examples, pointing to promising regions in the design space.
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Interaction with embodied conversational agents

Proceedings of the 10th international conference on Intelligent user interfaces, 2005
Embodied Conversational Agents (ECAs) are computer-controlled synthetic characters that can engage in dialog with users. This tutorial will present an overview of techniques and methods relating to the design, construction, and evaluation of ECAs that interact appropriately with users.
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The Blind Processor -- Embodying The Perspectives of an Interaction

Companion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion, 2019
Transforming an idea of an interaction to a functional programmed device requires defining the characteristics of the interaction, a task that typically falls between the designer and the engineer. The user and the computer that are interacting through an interface are typically represented and defined by using vastly different abstractions.
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Enabling embodiment and interaction in omnidirectional videos

2017 IEEE International Conference on Multimedia and Expo (ICME), 2017
This paper investigates the role of the embodiment in an immersive video experience. A system allowing to play back omnidirectional videos enhanced with real-time 3D content is presented. It enables the user to be embodied in an avatar and to interact with 3D objects added to the video.
Fabien Danieau   +5 more
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Embodied Interaction in Play

Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017
The theory of embodied interaction focuses on designing interactions that are meaningful for humans as social creatures with sentient bodies, based on how humans perceive and reason with and through their surroundings. In that regard, embodiment does not only mean physical reality, but rather, the way that physical and social phenomena unfold in the ...
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The uncanny valley of embodied interaction design

Proceedings of the 2014 conference on Designing interactive systems, 2014
The "Uncanny Valley" theory explains the counter-intuitive phenomenon where people may get suddenly uncomfortable with an artificial entity when it becomes very similar to humans. We propose the existence of an "uncanny valley" for embodied interaction, when a user's body motions in the physical space (the locus of interaction) are incompletely mapped ...
Francesco Cafaro   +3 more
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Neural learning of embodied interaction dynamics

Neural Networks, 1998
This paper presents our approach towards realizing a robot which can bootstrap itself towards higher complexity through embodied interaction dynamics with the environment including other agents. First, the elements of interaction dynamics are extracted from conceptual analysis of embodied interaction and its emergence, especially of behavioral ...
Yasuo Kuniyoshi, Luc Berthouze
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