The role of receptive arts and culture to improve anxiety, depression and psychological distress in young people: a realist review. [PDF]
Hayes D +9 more
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The relationship among short-form video addiction, self-control, and emotional symptoms in college students: a network analysis. [PDF]
Zhang Y, Yu Q, Li T, Wu X, Cao J.
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Driven by motivation, fueled by rage, and struggling to disengage: a serial mediation model of internet gaming disorder in adolescents. [PDF]
MichaĆkiewicz N, Strojny P, Strojny A.
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Editorial: Human reactions to artificial intelligence with anthropomorphic features. [PDF]
Ventura S, Mauri M, Brisson J.
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Connecting self-esteem to problematic AI chatbot use: the multiple mediating roles of positive and negative psychological states. [PDF]
Yao R, Qi G, Sheng D, Sun H, Zhang J.
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Problematic social media use, mental health, and substance use in Czech adolescents: the comparative role of extracurricular activities - findings from the 2022 HBSC study. [PDF]
Helvich J +6 more
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Modeling immersion pathways in XR-based cultural heritage IP narrative experiences: an integrated approach based on TAM, experience economy, and grounded theory. [PDF]
Liu D, Jung J.
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Drawing the inner world: exploring autistic perception through virtual reality art-making. [PDF]
Savickaite S +3 more
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Longitudinal Relations Between Internet Gaming Disorder Symptoms, Depressive Symptoms, and Hikikomori Symptoms Among Young Gamers - Random Intercept Cross-Lagged Panel Model With Contextual Factors. [PDF]
Ye X, Fong TCT, Yip PSF.
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The impact of smartphone addiction and negative emotions on parent-child relationships among elementary school students. [PDF]
Geng Z, Liu R.
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