Results 11 to 20 of about 559,796 (116)
Cap a una especialització en antropologia de camp: L'etnografia de l'esport [PDF]
En aquest treball es presenten les possibilitats i les característiques de l'Etnografia de l'Esport, nascuda com a una especialitat de la ciència antropològica, l'objecte de la qual és l'estudi de camp de grups i manifestacions que presenten l'esport com
Mata, David
core
Although physical activity (PA) is an established pastime, digital gaming (DG) has created a new social world for young people. Scales to measure digital gaming relationships (DGRs) and physical activity relationships (PARs) are in their infancy. Therefore, the aim of this study was to investigate the properties and differences of the DGR and PAR ...
Kwok Ng +5 more
wiley +1 more source
Online gaming and wellbeing among Pacific youth: a scoping review
ABSTRACT Online gaming has become a core activity for leisure and as a career option. However, discourses on gaming are often adult‐centric and position online gaming as detrimental to youth mental health and wellbeing. There is extensive research into online gaming and its intersections with gender and age, but our interests lie in gaming literature ...
Jean M. Uasike Allen +6 more
wiley +1 more source
L’Educació en valors a les classe d'educació física als instituts [PDF]
Curs 2012-2013l’educació física esdevé un excel·lent camp d’actuació per educar en valors a l’alumnat, sent aquesta una necessitat social existent segons els experts. El propòsit d’aquesta investigació és saber com i de quina manera s’educa en valors a
Castellsagué Bonada, Ona
core
Experiential Engagement: A Scale for Experiential Contexts
ABSTRACT In marketing, engagement has been discussed as context contingent, spurring proliferation of context‐specific engagement scales. While experiential contexts (e.g., music, the arts, sports) exhibit differences, they also hold similar characteristics (e.g., behavioral participation, feelings of connectedness, meaningful interaction) that provide
Adria Mankute +3 more
wiley +1 more source
Del lleure i la postmodernitat [PDF]
El lleure, fenomen de l’esfera cultural, és un reflex de les característiques de les societats. A hores d’ara, una nova època encunyada com a postmodernitat, ens mostra un seguit de canvis de diferent ordre, social, econòmic i polític, i un nou esquema ...
Águila, Cornelio
core
ABSTRACT This study aimed to develop the first valid questionnaire to assess menstrual cycle (MC) and hormonal contraceptive (HC) knowledge in athletes and sports performance support staff. Questions were developed following a literature review and four knowledge domains were identified: (1) Normal MC Function, (2) MC Dysfunction, (3) Oral ...
Brianna Larsen +5 more
wiley +1 more source
Adaptació de nous esports d’aventura a l’educació física escolar: les vies ferrades [PDF]
L’objectiu d’aquest treball és presentar una proposta didàctica utilitzant un contingut poc comú en educació física com és la via ferrada. La inclusió d’un esport d’aventura en un programa d’aquesta assignatura ve justificada, entre altres motius, per l ...
Baena-Extremera, Antonio +3 more
core +1 more source
ABSTRACT Background Sales and consumption of energy drinks (EDs) continue to rise, especially amongst young people, yet the reason remains unclear. In 2018, a campaign by Jamie Oliver resulted in a voluntary sales ban to under 16‐year‐olds. Also in 2018, the Department of Health and Social Care ran a consultation to end the sales of EDs to under 16 s ...
Grace Stewart +2 more
wiley +1 more source
ABSTRACT As a key 21st‐century competence, creativity's assessment is gaining attention, especially with its inclusion in PISA tests. Understanding related social and educational factors is crucial. This study investigated how home and school creativity climates impact primary school children's creativity.
Eva Izquierdo‐Sanchis +2 more
wiley +1 more source

