Results 21 to 30 of about 253,604 (271)
A Novel Multi-Task Optimization Algorithm Based on the Brainstorming Process
Evolutionary multi-task optimization (EMTO) is an emerging research topic in the field of evolutionary computation, which aims to simultaneously optimize several component tasks within a problem and output the best solution for each task.
Chao Lyu, Yuhui Shi, Lijun Sun
doaj +1 more source
An Experimental Study of Adaptive Control for Evolutionary Algorithms [PDF]
The balance of exploration versus exploitation (EvE) is a key issue on evolutionary computation. In this paper we will investigate how an adaptive controller aimed to perform Operator Selection can be used to dynamically manage the EvE balance required ...
di Tollo, Giacomo +3 more
core +5 more sources
Inevitable evolutionary temporal elements in neural processing: a study based on evolutionary simulations. [PDF]
Recent studies have suggested that some neural computational mechanisms are based on the fine temporal structure of spiking activity. However, less effort has been devoted to investigating the evolutionary aspects of such mechanisms.
Uri Yerushalmi, Mina Teicher
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Towards procedural strategy game generation : evolving complementary unit types [PDF]
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and unit types.
European Conference on the Applications of Evolutionary Computation +3 more
core +1 more source
An Evolutionary Computation Approach for Twitter Bot Detection
Bot accounts are automated software programs that act as legitimate human profiles on social networks. Identifying these kinds of accounts is a challenging problem due to the high variety and heterogeneity that bot accounts exhibit.
Luigi Rovito +3 more
doaj +1 more source
Social Dilemmas and Cooperation in Complex Networks [PDF]
In this paper we extend the investigation of cooperation in some classical evolutionary games on populations were the network of interactions among individuals is of the scale-free type.
ENEA PESTELACCI +5 more
core +3 more sources
Supporting Air-Conditioning Controller Design Using Evolutionary Computation
In recent years, as part of the remarkable development of electronic techniques, electronic control has been applied to various systems. Many sensors and actuators have been implemented into those systems, and energy efficiency and performance have been ...
Kazuyuki KOJIMA, Keiichi WATANUKI
doaj +1 more source
Evolving interesting maps for a first person shooter [PDF]
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow the design of FPS games of lower development cost with near-infinite replay
Cardamone, Luigi +4 more
core +1 more source
Evolutionary Computation: Theories, Techniques, and Applications
Evolutionary computation is now nearly 50 years old, originating with the seminal work of John Holland at the University of Michigan in 1975 which introduced the genetic algorithm [...]
Vincent A. Cicirello
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Prediction of Drifter Trajectory Using Evolutionary Computation
We used evolutionary computation to predict the trajectory of surface drifters. The data used to create the predictive model comprise the hourly position of the drifters, the flow and wind velocity at the location, and the location predicted by the MOHID
Yong-Wook Nam, Yong-Hyuk Kim
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