Results 41 to 50 of about 5,903,059 (211)

Enterprise Experience into the Integration of Human-Centered Design and Kanban [PDF]

open access: yes, 2016
he integration of Human-Centered Design (HCD) and Agile Software Development (ASD) promises the development of competitive products comprising a good User Experience (UX).
Escalona Cuaresma, María José   +4 more
core   +1 more source

Understanding consumer perception and acceptance of AI art through eye tracking and Bidirectional Encoder Representations from Transformers-based sentiment analysis

open access: yesJournal of Eye Movement Research
This study investigates public perception and acceptance of AI-generated art using an integrated system that merges eye-tracking methodologies with advanced bidirectional encoder representations from transformers (BERT)-based sentiment analysis.
Tao Yu, Junping Xu, Younghwan Pan
doaj   +1 more source

Investigating User Experience of VR Art Exhibitions: The Impact of Immersion, Satisfaction, and Expectation Confirmation

open access: yesInformatics
As an innovative form in the digital age, VR art exhibitions have attracted increasing attention. This study aims to explore the key factors that influence visitors’ continuance intention to VR art exhibitions using the expectation confirmation model and
Lin Cheng, Junping Xu, Younghwan Pan
doaj   +1 more source

Technology-Mediated Experiences and Social Context: Relevant Needs in Private Vs. Public Interaction and the Importance of Others for Positive Affect

open access: yesFrontiers in Psychology, 2021
Technologies, such as smartphones or wearables, take a central role in our daily lives. Making their use meaningful and enjoyable requires a better understanding of the prerequisites and underpinnings of positive experiences with such technologies.
Pia von Terzi   +4 more
doaj   +1 more source

Worlds at our fingertips:reading (in) What Remains of Edith Finch [PDF]

open access: yes, 2020
Video games are works of written code which portray worlds and characters in action and facilitate an aesthetic and interpretive experience. Beyond this similarity to literary works, some video games deploy various design strategies which blend gameplay ...
Bozdog, Mona, Galloway, Dayna
core   +2 more sources

What Impacts Tourists’ Co-Creation Experiences in Smart Tourism Destinations? A Mixed Methods Research from Four Chinese Smart Tourism Destinations

open access: yesTourism and Hospitality
In smart tourism, co-creation involves a collaborative effort among tourists, tourism service providers, and other stakeholders to enhance tourism experiences.
Yue Yin, Junjie Gao, Younghwan Pan
doaj   +1 more source

Food as Experience A Design and Evaluation Methodology [PDF]

open access: yes, 2009
This research, conducted for Frito Lay-North America, Inc, demonstrates how new product designs, package designs, concepts, and prototypes can be created based on the social, emotional, cognitive, and sensory information gathered through a combined ...
Baer, Roger   +3 more
core  

Strategic Design through Brand Contextualization [PDF]

open access: yes, 2013
Providing meaningful customer experience is at the core of any successful business activity. Brands can function as vehicles to bundle the ingredients of experience together and give them structure by which consumers are able to understand and interpret ...
Karjalainen, Toni-Matti   +2 more
core  

Smart Learning with Generative AI Tools in Higher Education: An Integrated SOR–SDT Model of Student Creative Confidence and Engagement

open access: yesApplied Sciences
We investigate how generative AI tools function in smart learning by estimating a structural path model that combines the Stimulus–Organism–Response (SOR) framework with Self-Determination Theory (SDT).
Yang Huang   +4 more
doaj   +1 more source

Virtual Capstone Design Teams: Preparing for Global Innovation (Conference proceeding) [PDF]

open access: yes, 2014
Global innovation requires collaboration between groups of people located in different parts of the world, and is a growing trend in industry. Virtual teams are often used to manage new product development projects. These teams are similar to traditional
Goldberg, Jay R., Howe, Susannah
core   +1 more source

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