Results 61 to 70 of about 7,762 (182)

Step2Motion: Locomotion Reconstruction from Pressure Sensing Insoles

open access: yesComputer Graphics Forum, EarlyView.
Abstract Human motion is fundamentally driven by continuous physical interaction with the environment. Whether walking, running, or simply standing, the forces exchanged between our feet and the ground provide crucial insights for understanding and reconstructing human movement. Recent advances in wearable insole devices offer a compelling solution for
J. L. Ponton   +5 more
wiley   +1 more source

MMamba: An Efficient Multimodal Framework for Real-Time Ocean Surface Wind Speed Inpainting Using Mutual Information and Attention-Mamba-2

open access: yesRemote Sensing
Accurate observations of Ocean Surface Wind Speed (OSWS) are vital for predicting extreme weather and understanding ocean–atmosphere interactions.
Xinjie Shi   +5 more
doaj   +1 more source

Generative Cutout Animation

open access: yesComputer Graphics Forum, EarlyView.
Abstract Cutout animation is one of the earliest forms of animation, and to this day remains a popular technique featured in numerous films including Monty Python and South Park series. Most computer animation systems, however, focus on different styles, including cel animation, making cutout animation somewhat underexplored.
Ivan Puhachov   +3 more
wiley   +1 more source

CANRIG: Cross‐Attention Neural Face Rigging with Variable Local Control

open access: yesComputer Graphics Forum, EarlyView.
Abstract Facial animation is one of the most labor‐intensive aspects of animation and VFX, as traditional rigging consumes weeks of expert time and forces animators to spend countless hours manipulating hundreds of controls to achieve varied expressions.
Arad Mohammadi   +6 more
wiley   +1 more source

Rdfinet: reference-guided directional diverse face inpainting network

open access: yesComplex & Intelligent Systems
The majority of existing face inpainting methods primarily focus on generating a single result that visually resembles the original image. The generation of diverse and plausible results has emerged as a new branch in image restoration, often referred to
Qingyang Chen   +5 more
doaj   +1 more source

MILG: Realistic lip-sync video generation with audio-modulated image inpainting

open access: yesVisual Informatics
Existing lip synchronization (lip-sync) methods generate accurately synchronized mouths and faces in a generated video. However, they still confront the problem of artifacts in regions of non-interest (RONI), e.g., background and other parts of a face ...
Han Bao   +6 more
doaj   +1 more source

Advances in high‐resolution cryo‐volume electron microscopy (cvEM) imaging for unicellular and multicellular organisms

open access: yesJournal of Microscopy, EarlyView.
Abstract Cryo‐Focused Ion Beam Scanning Electron Microscopy (cryoFIB‐SEM) using samples fixed by high‐pressure freezing uniquely enables high‐resolution cryo‐volume Electron Microscope (cvEM) images of cell ultrastructure to be obtained from whole cells and complex tissues in their near native state. As the freezing process also preserves fluorescence,
Maryna Kobylynska   +10 more
wiley   +1 more source

SeamsTalk: Seamless Talking Face Generation via Flow-Guided Inpainting

open access: yesIEEE Access
Talking face generation aims to generate a face video to speak according to a given audio or driving video. Despite the importance of natural lower face movement, previous approaches have focused only on animating the lip, neglecting the connection ...
Yeongho Jeong   +4 more
doaj   +1 more source

Advancing Marine Bioacoustics With Deep Generative Models: A Hybrid Augmentation Strategy for Southern Resident Killer Whale Detection

open access: yesMarine Mammal Science, Volume 42, Issue 3, July 2026.
ABSTRACT Automated detection and classification of marine mammal vocalizations is critical for conservation and management efforts but is hindered by limited annotated datasets and the acoustic complexity of real‐world marine environments. Data augmentation has proven to be an effective strategy to address this limitation by increasing dataset ...
Bruno Padovese   +3 more
wiley   +1 more source

A U-Net Architecture for Inpainting Lightstage Normal Maps

open access: yesComputers
In this paper, we investigate the inpainting of normal maps that were captured from a lightstage. Occlusion of parts of the face during performance capture can be caused by the movement of, e.g., arms, hair, or props.
Hancheng Zuo, Bernard Tiddeman
doaj   +1 more source

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