Dungeons & Dragons in Schools: An Underexplored Opportunity for Early Anxiety Support. [PDF]
Hatton B, House M.
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Coziness in Games: Second Homes, Audiences, and Esthetics. [PDF]
Krzywinska T +4 more
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Exploratory study of qualitative psychological factors influencing performance in esports. [PDF]
Papp D, Burján R, Csukonyi C.
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Reproductive technology's animal unconscious: multispecies motherhood and humanimal horror. [PDF]
Walton G, O'Key D.
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How experiencing eudaimonic emotions through music shapes prosocial and altruistic behavior: introducing a Unified Model of Music-Listening-Induced Eudaimonia (UMMIE). [PDF]
Tukachinsky Forster R +3 more
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Habitual video gaming predicts multitasking performance while the role of cognitive capacity remains inconclusive. [PDF]
Hilla Y, Stasch SM, Mack W.
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The Rebel Body: The Subversive Meanings of Illness. [PDF]
Scheper-Hughes N +2 more
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Beyond Sentiment: Cultivating Empathy as a Moral Competence in Healthcare. [PDF]
Frantz P.
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Enhancing book genre classification with BERT and InceptionV3: a deep learning approach for libraries. [PDF]
Yang X, Zhang Z.
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How movies move us - movie preferences are linked to differences in neuronal emotion processing of fear and anger: an fMRI study. [PDF]
Zwiky E +15 more
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