Results 21 to 30 of about 327 (52)

Embedding Augmented Reality Experiences in E-books [PDF]

open access: yes, 2012
Proceedings of: IED EUROPE: 2nd European Immersive Education Summit. París, France, 26-27 November, 2012.E-books marketplace is evolving faster than ever. New devices and technologies are coming into scene almost every month.
Delgado Kloos, Carlos   +2 more
core   +1 more source

Aplicaciones de la Realidad Aumentada [PDF]

open access: yes, 2011
Este proyecto consiste en mostrar que es la Realidad Aumentada, como funciona y hacer unas demostraciones funcionales en base a los conocimientos adquiridos. Al comienzo se realizará una explicación a cerca de la Realidad Aumentada, donde comenzó, sus
Ciollaro Rodrigo-Magro, Guido A.
core   +2 more sources

Aplikasi Augmented Reality Game Edukasi Untuk Pengenalan Organ Tubuh Manusia [PDF]

open access: yes, 2015
Human organs is a vital instrument in the human body. In practice, the introduction of human organs in primary school in need of a 3-dimensional props are only owned by the school. While primary school children to be interested in new things.
, Endah Sudarmilah, S.T., M.Eng   +1 more
core  

Rancang Bangun Virtual Gamelan Mobile Menggunakan Augmented Reality [PDF]

open access: yes, 2014
Gamelan merupakan alat musik tradisional yang harus tetap dilestarikan, semakin pesatnya perkembangan teknologi dan informasi, pada era globalisasi perkembangan gamelan diharapkan mampu menarik minat anak muda.Penelitian ini bertujuan untuk menganalisis ...
Fatta, H. A. (Hanif)   +2 more
core  

Estrategia educativa basada en realidad aumentada para el área de Tecnología e Informática en el grado quinto de Primaria [PDF]

open access: yes, 2014
El siguiente proyecto, pretende dar a conocer el diseño y la aplicación de una estrategia educativa en el grado quinto de primaria de la Escuela Normal Superior de Pasto, donde se implementa la tecnología de realidad aumentada (RA) con fines ...
Jaguandoy T., Helmer   +1 more
core  

CONSTRUCCIÓN DE UN DISPOSITIVO DE BAJO COSTO COMO APOYO A PERSONAS CON DISCAPACIDAD VISUAL UTILIZANDO REALIDAD AUMENTADA. [PDF]

open access: yes, 2013
El presente trabajo de investigación tiene como finalidad la creación de un dispositivo de bajo costo (ARGLASS) como apoyo a personas con discapacidad visual en la identificación de objetos dentro de una vivienda.
Carmona, Edilberto   +2 more
core   +2 more sources

"Colearning" - Collaborative Open Learning through OER and Social Media [PDF]

open access: yes, 2013
This chapter introduces the concept of coLearning as well as discussing how open learning networks can produce, share and reuse OER collaboratively through social media.
Little, Suzanne   +3 more
core  

Ambient Displays and Game Design Patterns for Social Learning [PDF]

open access: yes, 2010
In this paper, we describe a social game we implemented to evaluate various means of learning support. Making use of game design patterns it was possible to implement respective information channels in such a way that we could simulate ubiquitous ...
Börner, Dirk   +4 more
core  

Aplicações Móveis com Realidade Aumentada para Potencializar Livros [PDF]

open access: yes, 2012
Algumas pessoas têm dificuldade em assimilar o conteúdo de livros didáticos e de literatura. Elementos gráficos e sonoros podem auxiliar na compreensão do conteúdo. A utilização de recursos multimídia para a transmissão da informação é umaestratégia cada
Galvão, Marco Aurélio   +1 more
core   +3 more sources

RANCANG BANGUN APLIKASI PEMBELAJARAN TATA SURYA 3D BERBASIS AUGMENTED REALITY [PDF]

open access: yes
The aim of this paper is to analyze and design the application for learning of Solar System 3D model based on Augmented Reality. The method used in developing this application is Microsoft Solution Framework (MSF).
Ardy, Rhyco Putra, Kurniawan, Chandra
core  

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