Results 41 to 50 of about 260,704 (325)
ABSTRACT Objectives To identify predictors of chronic ITP (cITP) and to develop a model based on several machine learning (ML) methods to estimate the individual risk of chronicity at the timepoint of diagnosis. Methods We analyzed a longitudinal cohort of 944 children enrolled in the Intercontinental Cooperative immune thrombocytopenia (ITP) Study ...
Severin Kasser +6 more
wiley +1 more source
The aerodynamic behavior of a square-shaped formation of four quadcopter UAVs flying in a swarm is investigated in detail through three-dimensional computer simulations utilizing Computational Fluid Dynamics (CFD) methodology.
Ahmet Talat İnan, Berkay Çetin
doaj +1 more source
Some causes of the variable shape of flocks of birds.
Flocks of birds are highly variable in shape in all contexts (while travelling, avoiding predation, wheeling above the roost). Particularly amazing in this respect are the aerial displays of huge flocks of starlings (Sturnus vulgaris) above the sleeping ...
Charlotte K Hemelrijk +1 more
doaj +1 more source
Flocking and turning: a new model for self-organized collective motion [PDF]
Birds in a flock move in a correlated way, resulting in large polarization of velocities. A good understanding of this collective behavior exists for linear motion of the flock.
Cavagna, Andrea +10 more
core +4 more sources
AbstractUnderstanding how group-level dynamics arise from individual interactions re- mains a core challenge in collective behavior research. Traditional models assume that animals follow simple behavioral rules, like explicitly aligning with neighbors, yet experimental support for such interactions is often lacking.
Mohammad Salahshour, Iain D. Couzin
openaire +3 more sources
ABSTRACT Background Psychological safety (PS) is essential for teamwork, communication, and patient safety in complex healthcare environments. In pediatric oncology, interprofessional collaboration occurs under high emotional and organizational demands. Low PS may increase stress, burnout, and adverse events.
Alexandros Rahn +4 more
wiley +1 more source
Flock is a shared, immersive, co-located experience made for groups of up to thirty participants. It is a gamified sandbox, an interactive music video and a ritualized LARP (Live Action Role Playing Game) as well as being one of very few examples of works in the new and unique medium of location-based, multi-user VR.
David Lobser +3 more
openaire +3 more sources
Starling flock networks manage uncertainty in consensus at low cost [PDF]
Flocks of starlings exhibit a remarkable ability to maintain cohesion as a group in highly uncertain environments and with limited, noisy information.
Cavagna, Andrea +4 more
core +4 more sources
ABSTRACT Background B‐acute lymphoblastic leukemia (B‐ALL) is the most common pediatric cancer, and while most children in high‐resource settings are cured, therapy carries risks for long‐term toxicities. Understanding parents’ concerns about these late effects is essential to guide anticipatory support and inform evolving therapeutic approaches ...
Kellee N. Parker +7 more
wiley +1 more source
The Fact of the Given From a Realist Idealist Perspective [PDF]
In his well-known Mind and World and in line with Wilfrid Sellars (1991) or “that great foe of ‘immediacy’” (ibid., 127) Hegel, McDowell claims that “when Evans argues that judgments of experience are based on non-conceptual content, he is falling into a
Flock, Gregor
core

