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Atomistic methods in fluid simulation

Philosophical Transactions of the Royal Society A: Mathematical, Physical and Engineering Sciences, 2010
Atomistic methods, such as molecular dynamics and direct simulation Monte Carlo, constitute a powerful and growing set of techniques for fluid-dynamics simulation. The more fundamental nature of such methods, which exhibit nonlinear transport effects and small-scale fluctuations, extends their modelling accuracy to a significantly wider range of scales
Kadau, Kai   +4 more
openaire   +3 more sources

Mesoscale Simulations of Fluid-Fluid Interfaces

2014
Fluid-fluid interfaces appear in numerous systems of academic and industrial interest. Their dynamics is difficult to track since they are usually deformable and of not a priori known shape. Computer simulations pose an attractive way to gain insight into the physics of interfaces.
Krüger, T.   +4 more
openaire   +2 more sources

On the efficiency of fluid simulation of networks

Computer Networks, 2006
Performance evaluation of computer networks through tratitional packet-level simulation is becoming increasingly difficult as networks grow in size along different dimensions. Due to its higher level of abstraction, fluid simulation is a promising approach for evaluating large-scale network models. In this paper we focus on evaluating and comparing the
Daniel R. Figueiredo 0001   +4 more
openaire   +1 more source

A Method for Immiscible Fluid Simulation

2009 2nd International Conference on Computer Science and its Applications, 2009
We propose a method for calculating a force acting on the interface between immiscible fluids or fluids having an immiscible property with respect to the other fluids. This method is for particle-based fluid simulations and includes forces caused by viscosity, pressure and an interactive force caused by interaction between the fluids.
Younghee Kim, Soon Hyoung Pyo, Bonki Koo
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Simulation of a pliable jellyfish in fluids

ACM SIGGRAPH 2007 posters, 2007
Physical simulation of molluscous is hard task. Recently motion of molluscous has been represented in various fields such as movies and computer games, however physical simulation techniques is often ignored due to huge computational cost, therefore simple motion - completely regular, cyclic or symmetrical motion - is frequently used. In this paper, we
Junsei Hirato, Yoichiro Kawaguchi
openaire   +1 more source

Crowd Evacuation Simulation in Flowing Fluids

Computer Animation and Virtual Worlds, 2023
In this paper, we propose an integrated model for simulating the interaction between crowds and fluid particles. Our focus is on simulating evacuation motion for crowds in the face of sudden floods. Our model treats both the crowd and the water as fluid particles, which allows us to incorporate various forces such as pressure, shear, buoyancy, and ...
Xunjin Zou   +3 more
openaire   +1 more source

Simulation of Fluid Dynamics and Interactions

2006 International Conference on Cyberworlds, 2006
Through interaction with surroundings, the fluids may change their properties such as shapes, temperature vastly, and the same would happen to the surroundings simultaneously. On the other hand, different surroundings characterize different interactions, and may change the shapes and motions of the fluids in different ways.
Enhua Wu   +3 more
openaire   +1 more source

Fluid Simulation on Surfaces in the GPU

2012 25th SIBGRAPI Conference on Graphics, Patterns and Images, 2012
In this paper we present a method to simulate fluids on smooth surfaces of arbitrary topology using a graphics processing unit (GPU). To do this we use the parametrization of Cat mull-Clark subdivision surfaces and obtain the metric information of the distortion caused by this parametrization, so we can calculate differential operators of functions ...
Leonardo Carvalho   +2 more
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Spinnability simulation of viscoelastic fluid

ACM SIGGRAPH 2010 Posters, 2010
One of the most challenging issues of computer graphics is to represent the behavior of fluid. Visualizing the fluid behavior requires to solve Navier-Stokes equations, which take huge amount of time so that some researches use many super computers for the simulation, and others utilize the GPU performance.
Nobuhiko Mukai   +3 more
openaire   +1 more source

Realistic simulation of mixing fluids

The Visual Computer, 2010
Recently, simulation of mixing fluids, for which wide applications can be found in multimedia, computer games, special effects, virtual reality, etc., is attracting more and more attention. Most previous methods focus separately on binary immiscible mixing fluids or binary miscible mixing fluids.
Shiguang Liu   +2 more
openaire   +1 more source

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