Results 61 to 70 of about 1,030 (160)
SiGnature: Explicit Motion Diffusion for Stylized Semantic Gesture Generation
Abstract While recent advances in co‐speech gesture generation have achieved impressive rhythmic synchronization, synthesizing gestures that are both semantically meaningful and faithful to a speaker's unique non‐verbal style remains an open challenge.
Adi Rosenthal +4 more
wiley +1 more source
F3AMD: Fast FiLM‐Conditioned Fourier Autoregressive Motion Diffusion
Abstract Recent advances in generative motion synthesis have enabled realtime autoregressive generation of diverse and realistic character animations conditioned on user inputs, as demonstrated by models such as the Conditional Autoregressive Motion Diffusion Model (CAMDM).
Calvin Z. Qiao +5 more
wiley +1 more source
The approximation of the solutions of equations using approximant sequences
We intend to characterize the convergence of a certain sequence that belongs to a subset of a Banach space towards the solution of an equation obtained by the annulment of a nonlinear mapping that is defined on this subset and that takes values in ...
Adrian Diaconu
doaj +2 more sources
StayStill: a large‐scale 3D idle animation dataset
Abstract Idle animations are essential for virtual characters, as they convey realistic behaviour during inactive states. While automatic animation generation has been widely studied, limited attention has been given to idle motion due to the absence of dedicated training datasets.
Eneko Atxa Landa +3 more
wiley +1 more source
The Fréchet Derivative of an Analytic Function of a Bounded Operator with Some Applications
The main result in this paper is the determination of the Fréchet derivative of an analytic function of a bounded operator, tangentially to the space of all bounded operators. Some applied problems from statistics and numerical analysis are included as a
D. S. Gilliam +3 more
doaj +1 more source
Advances in 4D Representation: Geometry, Motion, and Interaction
We survey 4D representation through three key pillars — geometry, motion, and interaction — offering a selective, representation‐centric perspective to guide researchers in choosing and customizing the right 4D representation for their tasks. Abstract We present a survey on 4D generation and reconstruction, a fast‐evolving subfield of computer graphics
M. Zhao +7 more
wiley +1 more source
Survey on Compositional 3D Indoor Scene Generation
This survey provides a comprehensive overview of compositional 3D indoor scene generation, introducing a unified framework for categorizing existing methods, comparing their strengths and limitations and identifying key challenges and future research directions.
H. I. I. Tam +7 more
wiley +1 more source
Constraints Optimal Control Problem For Quaternary Nonlinear Elliptic System
This paper is concerned with the study of the constraints quaternary continuous classical optimal control vector problem (CQCCOCVP) with equality and inequality constraint (EINC) controlled by quaternary nonlinear elliptic partial differential equations
Jamil Al-Hawasy +2 more
doaj +1 more source
Recent Trends in Inverse Rendering
This survey reviews 84 papers published between 2020 and 2025 on inverse rendering methods, introducing a taxonomy based on input data, scene representations, optimization strategies, and evaluation methods. We analyze emerging trends in neural, differentiable, and Gaussian‐splatting approaches, discuss applications, and identify key challenges and ...
S. Ullah, F. Pellacini, A. Giachetti
wiley +1 more source
On the range of the derivative of a smooth mapping between Banach spaces
We survey recent results on the structure of the range of the derivative of a smooth mapping f between two Banach spaces X and Y. We recall some necessary conditions and some sufficient conditions on a subset A of ℒ(X,Y) for the existence of a Fréchet ...
Robert Deville
doaj +1 more source

