Results 121 to 130 of about 378,323 (374)
An AI‐Enabled All‐In‐One Visual, Proximity, and Tactile Perception Multimodal Sensor
Targeting integrated multimodal perception of robots, an AI‐enabled all‐in‐one multimodal sensor is proposed. This sensor is capable of perceiving three types of modalities, including vision, proximity, and tactility. By toggling an ultraviolet light and adjusting the camera focus, it switches smoothly between multiple perceptual modalities, enabling ...
Menghao Pu +7 more
wiley +1 more source
Background The stigmatisation of gamblers, particularly those with a gambling disorder, and self-stigmatisation are considered substantial barriers to seeking help and treatment.
Johannes Singer
doaj +1 more source
BackgroundThere is a consensus in the literature that gambling advertising disproportionately affects those experiencing higher gambling severity.
Hibai Lopez-Gonzalez +12 more
doaj +1 more source
The association between gambling and financial, social and health outcomes in big financial data
Naomi K. Muggleton +5 more
semanticscholar +1 more source
Neural substrates of cue reactivity and craving in gambling disorder
Cue reactivity is an established procedure in addictions research for examining the subjective experience and neural basis of craving. This experiment sought to quantify cue-related brain responses in gambling disorder using personally tailored cues in ...
Eve H. Limbrick-Oldfield +17 more
semanticscholar +1 more source
Continual Learning for Multimodal Data Fusion of a Soft Gripper
Models trained on a single data modality often struggle to generalize when exposed to a different modality. This work introduces a continual learning algorithm capable of incrementally learning different data modalities by leveraging both class‐incremental and domain‐incremental learning scenarios in an artificial environment where labeled data is ...
Nilay Kushawaha, Egidio Falotico
wiley +1 more source
The Same or Different? Convergence of Skin Gambling and Other Gambling Among Children
There is increasing attention on the introduction of gambling-like practices within video games. Termed convergence, this has been explored from the viewpoint of the product, examining similarities in game/gambling mechanics. Understanding convergence of
H. Wardle
semanticscholar +1 more source
Reliable AI Platform for Monitoring BCI Caused Brain Injury and Providing Real‐Time Protection
BrainGuard enables real‐time and interpretable assessment of brain injury caused by brain computer interface (BCI). Using feature‐based Gaussian process (GP) emulators trained on limited biomechanical data, it efficiently predicts full‐field strain and constructs patient‐specific digital brain twins to support clinical diagnosis and long‐term BCI ...
Chufan He +3 more
wiley +1 more source
Generalized Mechanism Model for Ecosystem Hysteresis
A simplified model examines ecosystem transitions into alternative states after disturbances by leveraging positive and negative feedbacks. It identifies critical tipping points and quantifies hysteresis. Tests conducted on lakes, grasslands, and pitcher‐plant leaves align closely with empirical data and enable the prediction of recovery trajectories ...
Yanbin Hao +9 more
wiley +1 more source
The purpose of this study was to explore the association between problem gambling (PG) and participation in different forms of gambling in order to elucidate relationships between PG, gambling involvement and gambling intensity. Using data from the first
Per Binde, U. Romild, R. Volberg
semanticscholar +1 more source

