Results 61 to 70 of about 378,323 (374)
Multiple-interaction kinetic modelling of a virtual-item gambling economy [PDF]
In recent years, there has been a proliferation of online gambling sites, which made gambling more accessible with a consequent rise in related problems, such as addiction.
Toscani, Giuseppe +2 more
core +2 more sources
Gambling Marketing from 2014 to 2018: a Literature Review
Purpose of ReviewLegislation and technology have led to unprecedented changes in the frequency and content of gambling marketing in many countries. We build upon previous reviews by exploring research on gambling marketing from between 2014 and 2018 ...
P. Newall +6 more
semanticscholar +1 more source
A Q‐Learning Algorithm to Solve the Two‐Player Zero‐Sum Game Problem for Nonlinear Systems
A Q‐learning algorithm to solve the two‐player zero‐sum game problem for nonlinear systems. ABSTRACT This paper deals with the two‐player zero‐sum game problem, which is a bounded L2$$ {L}_2 $$‐gain robust control problem. Finding an analytical solution to the complex Hamilton‐Jacobi‐Issacs (HJI) equation is a challenging task.
Afreen Islam +2 more
wiley +1 more source
Impact of gambling technologies in a multi-media world [PDF]
In many countries there appears to be a slow shift from gambling being taken out of gambling environments and into the home and the workplace. Historically, what we have witnessed is a shift from destination resorts (such as Las Vegas and Atlantic City ...
Griffiths, MD
core
Problem gambling: a suitable case for social work? [PDF]
Problem gambling attracts little attention from health and social care agencies in the UK. Prevalence surveys suggest that 0.6% of the population are problem gamblers and it is suggested that for each of these individuals, 10–17 other people ...
Alexander B. +42 more
core +1 more source
Gambling and Problem Gambling Across the Lifespan [PDF]
Two national U.S. telephone surveys of gambling were conducted, an adult survey (age 18 and over, N = 2,631) in 1999-2000 and a youth (age 14-21, N = 2,274) survey in 2005-2007. The data from these surveys were combined to examine the prevalence of any gambling, frequent gambling and problem gambling across the lifespan.
John W, Welte +3 more
openaire +2 more sources
Micropatterned Biphasic Printed Electrodes for High‐Fidelity on‐Skin Bioelectronics
Micropatterned biphasic printed electrodes achieve unprecedented skin conformity and low impedance by combining liquid‐metal droplets with microstructured 3D lattices. This scalable approach enables high‐fidelity detection of ECG, EMG, and EEG signals, including alpha rhythms from the forehead, with long‐term comfort and stability.
Manuel Reis Carneiro +4 more
wiley +1 more source
Background Sexual minority men (SMM) often experience stressful social environments dominated by stigma and discrimination. SMM are typically more likely than heterosexual men to engage in certain risky behaviours such as problem gambling.
Rachel Bush +4 more
doaj +1 more source
Internet gambling has become a popular activity among some youth. Vulnerable youth may be particularly at risk due to limited harm reduction and enforcement measures.
Jing Shi +9 more
doaj +1 more source
Betting shops and crime: is there a relationship? [PDF]
Gambling and its link with criminal activity is an area of growing research interest. Studies from various regions worldwide have suggested an association between criminal activity and easily accessible gambling, yet, despite growth in the commercial ...
Griffiths, MD
core

