Results 71 to 80 of about 378,615 (269)
An AI‐Enabled All‐In‐One Visual, Proximity, and Tactile Perception Multimodal Sensor
Targeting integrated multimodal perception of robots, an AI‐enabled all‐in‐one multimodal sensor is proposed. This sensor is capable of perceiving three types of modalities, including vision, proximity, and tactility. By toggling an ultraviolet light and adjusting the camera focus, it switches smoothly between multiple perceptual modalities, enabling ...
Menghao Pu +7 more
wiley +1 more source
Gambling Behaviour Quarterly Telephone Survey, 2016
copyright UK Data Service and data collection copyright owner.The Gambling Behaviour Quarterly Telephone Survey produces overall official statistics estimates of gambling participation, prevalence of problem gambling and perceptions of gambling based on ...
Gambling Commission
core +2 more sources
Preventing Gambling Related Harm in Adolescents: PRoGRAM – A pilot cluster RCT – Synopsis Report
Background Young people’s engagement in gambling can be linked to gambling-related harm. There is a lack of independently funded and evidence-based school-based interventions that seek to prevent and reduce the harms associated with gambling.
Angela Niven +12 more
doaj +1 more source
Gambling as social practice: a complementary approach for reducing harm?
Background Gambling is now a well-recognised public health issue and forms the focus of extensive harm reduction initiatives. Recent developments in policy, practice and technology, such relaxation of regulations, the increasing influence of global ...
Ross Gordon, Gerda Reith
doaj +1 more source
Background Over the last decade, the provision of online gambling has intensified with increased access, enhanced betting markets, a broader product range, and prolific marketing.
Nerilee Hing +6 more
doaj +1 more source
Here, we present a textile, wearable capacitive interface enabling multidirectional remote control by dynamically modulating electrode overlap and spacing via a freely gliding upper electrode. A forearm‐mounted prototype drives robotic and media tasks with 12–15 ms latency, maintains < 0.8% drift after 500 cycles, and remains stably functional at 90 ...
Cagatay Gumus +8 more
wiley +1 more source
Objective: To describe survey findings which measure broader gambling harms and provide benchmark data to evaluate an awareness and education program to minimise harm; part of NZ's public health approach to problem gambling.
Sue E. Walker +2 more
doaj +1 more source
Background Information about public gambling attitudes and gambling participation is crucial for the effective prevention of gambling-related harm. This study investigates female and male attitudes towards gambling, gambling participation, and gambling ...
Anne H. Salonen +2 more
doaj +1 more source
The extent and distribution of gambling harm in Finland as assessed by the Problem Gambling Severity Index [PDF]
Preventing gambling harm has become a policy priority in many European countries. Adverse consequences related to problem gambling are well known, but few studies have analyzed gambling-related harm in detail in general population samples. We determined the extent and distribution of gambling harm in Finland, as assessed by the Problem Gambling ...
Raisamo, Susanna U. +3 more
openaire +3 more sources
Multimodal Human–Robot Interaction Using Human Pose Estimation and Local Large Language Models
A multimodal human–robot interaction framework integrates human pose estimation (HPE) and a large language model (LLM) for gesture‐ and voice‐based robot control. Speech‐to‐text (STT) enables voice command interpretation, while a safety‐aware arbitration mechanism prioritizes gesture input for rapid intervention.
Nasiru Aboki +2 more
wiley +1 more source

