Results 111 to 120 of about 14,166,714 (383)

Labsware: Implementation of Gamification Approach in Computer Lab Activities [PDF]

open access: yes, 2013
Most of computer sciences students of Universitas Multimedia Nusantara require to take a course that come with lab practicum. Despite the importance of lab practicum activity, there are indication that some student is not motivated enough to complete it.
Dodick , Z Sudirman, Edward, Kurnia
core  

A Q‐Learning Algorithm to Solve the Two‐Player Zero‐Sum Game Problem for Nonlinear Systems

open access: yesInternational Journal of Adaptive Control and Signal Processing, Volume 39, Issue 3, Page 566-581, March 2025.
A Q‐learning algorithm to solve the two‐player zero‐sum game problem for nonlinear systems. ABSTRACT This paper deals with the two‐player zero‐sum game problem, which is a bounded L2$$ {L}_2 $$‐gain robust control problem. Finding an analytical solution to the complex Hamilton‐Jacobi‐Issacs (HJI) equation is a challenging task.
Afreen Islam   +2 more
wiley   +1 more source

People overlook subtractive changes differently depending on age, culture, and task

open access: yesScientific Reports
Previous work has explored transformative strategies that adds or removes components to change an original structure or state, and showed that adults tend to search for additive solutions far more often than subtractive ones.
Joshua Juvrud   +2 more
doaj   +1 more source

Game Theory and Game Mechanics Design [PDF]

open access: yesSHS Web of Conferences
This paper focuses on the significance of game balance in games and explores the application of game theory concepts for designing and analyzing balanced gameplay.
Pi Jiasheng
doaj   +1 more source

Games-Based Online Course Design: Prototype of Gamification for Online Tutors [PDF]

open access: yes, 2018
With the ubiquity of interactive games in students’ lives and the rise of gamified experiences across the web and mobile applications, online tutors and practitioners of technology enhanced learning have been inspired to incorporate games-based elements.
Ismail, Nashwa, Mathew, Tyler-Jones
core  

Dynamic Precipitation during High‐Pressure Torsion of a Magnesium–Manganese Alloy

open access: yesAdvanced Engineering Materials, EarlyView.
An ultrafine‐grained alloy is produced by high‐pressure torsion of solutionized Mg–1.35 wt% Mn. Precipitation of nanometer‐scale Mn particles during deformation provides pinning sites. This prevents the formation of a bimodal grain structure and results in a finer grain size than for pure Mg.
Julian M. Rosalie, Anton Hohenwarter
wiley   +1 more source

The game jam movement:disruption, performance and artwork [PDF]

open access: yes, 2015
This paper explores the current conventions and intentions of the game jam - contemporary events that encourage the rapid, collaborative creation of game design prototypes.
Galloway, Dayna   +3 more
core  

Malicious User Experience Design Research for Cybersecurity

open access: yes, 2018
This paper explores the factors and theory behind the user-centered research that is necessary to create a successful game-like prototype, and user experience, for malicious users in a cybersecurity context.
Sharevski, Filipo   +2 more
core   +1 more source

A cookbook method for Persuasive Game Design

open access: yesInt. J. Serious Games, 2018
Despite the growing interest in persuasive game design, there have been few methods which cover the complete process of game design that designers could draw upon in their practice.
Panote Siriaraya   +3 more
semanticscholar   +1 more source

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