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Designing Your Game

2016
Before we launch into programming our first game, we're going to slow things down a little. Before starting any project, whether it is home improvement, taking a trip, or programming a game, you should sit down and plan what you want to do.
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Designing Fun Games

2019
In our journey into game development, we explored a small part of video games history and genres.
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Massively multi-player games

Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology, 2004
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment. This work-in-progress report is motivated by observations made in the video game industry about the industrial process of designing such a demanding application, and based ...
openaire   +3 more sources

Combining Instructional Design and Game Design

2009
The desired outcome of instructional game design is to combine the powerful attraction of games and the proven effectiveness of instructional system design (ISD). This combination would have the capacity to focus player concentration on game play and learning the planned content in order to successfully complete the game.
openaire   +1 more source

Designing a Game

2008
Tracy Fullerton, Christopher Swain
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Designing craft games

Interactions, 2016
Sullivan, Anne, Smith, Gillian
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