Results 211 to 220 of about 14,044,084 (355)
Beating tissue factor at its own game: Design and properties of a soluble tissue factor-independent coagulation factor VIIa. [PDF]
Sorensen AB +7 more
europepmc +1 more source
Game Design Games: Designing Games for Teaching Game Design
openaire +1 more source
Information Transmission Strategies for Self‐Organized Robotic Aggregation
In this review, we discuss how information transmission influences the neighbor‐based self‐organized aggregation of swarm robots. We focus specifically on local interactions regarding information transfer and categorize previous studies based on the functions of the information exchanged.
Shu Leng +5 more
wiley +1 more source
GAME DESIGN EDUKASI PENGENALAN WISATA CIANJUR MENGGUNAKAN METODE MECHANICS DYNAMICS AESTHETICS
Muhammad Aditya Putra +2 more
openalex +1 more source
This article presents dielectric elastomer switch (DES) materials, based on composite thin films. Alignment of graphite flakes due to their physical confinement within the thin films lead to much stronger piezoresistive responses than bulk composites, while their durability exceeds that of conventional liquid‐based DES materials.
Lingyu Liu +3 more
wiley +1 more source
Mixed-initiative procedural generation of dungeons using game design patterns
Alexander Baldwin +3 more
semanticscholar +1 more source
An AI‐Enabled All‐In‐One Visual, Proximity, and Tactile Perception Multimodal Sensor
Targeting integrated multimodal perception of robots, an AI‐enabled all‐in‐one multimodal sensor is proposed. This sensor is capable of perceiving three types of modalities, including vision, proximity, and tactility. By toggling an ultraviolet light and adjusting the camera focus, it switches smoothly between multiple perceptual modalities, enabling ...
Menghao Pu +7 more
wiley +1 more source

