Results 301 to 310 of about 14,044,084 (355)
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Using game design to increase teachers’ familiarity with design thinking
International Journal of Technology and Design Education, 2021Denise M. Bressler, Leonard A. Annetta
semanticscholar +1 more source
Designing exploratory design games
Proceedings of the ninth conference on Participatory design: Expanding boundaries in design - Volume 1, 2006The dogma of Participatory Design is the direct involvement of people in the shaping of future artefacts. Thus central for designers within this field are the staging of a design process involving participation of people. Organising collaboration between people having various competencies and interests is challenging and therefore designers need ...
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2016
This chapter covers the topic of creating the design of a serious game. It first presents background information on games in general, and how they create engagement in particular—essential for serious games. The actual design process is similar to designing entertainment games; however, it differs when it comes to integrating the serious content itself.
Mildner, Philip +1 more
openaire +2 more sources
This chapter covers the topic of creating the design of a serious game. It first presents background information on games in general, and how they create engagement in particular—essential for serious games. The actual design process is similar to designing entertainment games; however, it differs when it comes to integrating the serious content itself.
Mildner, Philip +1 more
openaire +2 more sources
Extracting game design patterns from game design workshops
International Journal of Intelligent Engineering Informatics, 2015In this paper, we study the design of hybrid reality location-based mobile games. To support the design of such games, a set of design patterns is proposed, which were extracted from game design workshops. Six workshops for designing location-based games were organised and the designers were asked to generate game concepts for a hypothetical location ...
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From game design elements to gamefulness: defining "gamification"
International Conference on Entertainment and Media in the Ubiquitous Era, 2011Sebastian Deterding +3 more
semanticscholar +1 more source
Design Gaming, Designing Games - Learning Design through Game Playing and Game Making
eCAADe proceedings, 2002openaire +1 more source
A Survey of Defensive Deception: Approaches Using Game Theory and Machine Learning
IEEE Communications Surveys and Tutorials, 2021Mu Zhu, Ahmed H Anwar, Zelin Wan
exaly

