Results 321 to 330 of about 14,166,714 (383)
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Game design research

Proceedings of the 19th International Academic Mindtrek Conference, 2015
In this paper, notions of game studies, games research, game design, and design research are examined. As a most popular keyword on game research papers 'game design' connects the interdiscipline of game studies. However, it is typical that notions of 'design' and 'design research' are not explicitly reflected on the research papers within the academic
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Hybrid Board Game Design Guidelines

DiGRA Conference, 2019
Hybrid board games combine non-digital and digital elements to introduce a new kind of game experiences. In this study, we present 17 design guidelines for hybrid board games.
Ville Kankainen, Janne Paavilainen
semanticscholar   +1 more source

Games for enhancing basic reading and maths skills: A systematic review of educational game design in supporting learning by people with learning disabilities

British Journal of Educational Technology, 2018
: The development of games for people with learning disabilities is one way to enhance the quality of learning and respond to the need for inclusive special educational support.
Joni Lämsä   +4 more
semanticscholar   +1 more source

Designing Universally Accessible Games

Computers in Entertainment, 2009
Today, computer games are one of the major sources of entertainment. Computer games are usually far more demanding than typical interactive applications in terms of motor and sensory skills needed for interaction control, due to special-purpose input devices, complicated interaction techniques, and the primary emphasis on visual control ...
Dimitris Grammenos   +2 more
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Educational game design: an empirical study of the effects of narrative

International Conference on Foundations of Digital Games, 2018
Integrating narrative elements into a game is a key element in designing an immersive experience. Narrative has been hypothesized to improve engagement, motivation, and learning within educational environments.
Chaima Jemmali   +3 more
semanticscholar   +1 more source

Capacitated Network Design Games

Theory of Computing Systems, 2012
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Feldman, Michal, Ron, Tom
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Designing Educational Games by Combining Other Game Designs

2012 IEEE 12th International Conference on Advanced Learning Technologies, 2012
The complexity and sophistication of computer games is growing every day, not only in terms of graphical resources and advanced interaction mechanisms but also with regards to their narratives and their rules. In this paper we propose to tackle the complexity related to the rules and narratives of a game design by describing it through combinations of ...
Telmo Zarraonandia   +3 more
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Designing Games, Designing Roles

Urban Education, 2013
Collaboration (GDMC), an informal education program in 3D computer modeling and 2D interactive game design serving primarily African American youth aged 7 to 19 years in the Washington, D.C. metro area, transformed from a program designed and taught by adults to one designed and taught by youth.
Kimberly M. Sheridan   +2 more
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Educational Game Design Fundamentals

, 2018
We all learn and educate others in our own unique ways. Successful educational games adapt to the particular learning needs of their players and facilitate the learning objectives of their designers.
George Kalmpourtzis
semanticscholar   +1 more source

Game Classification and Game Design

Games and Culture, 2007
This article discusses the viability of the open-ended game classification model described in “A Multi Dimensional Typology of Games.” The perspectives of such a model is discussed with emphasis on how a structural theory of games can contribute to game design and the development of formal and semiformal game design methods, such as Game Design ...
Christian Elverdam, Espen Aarseth
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