Results 251 to 260 of about 960,298 (296)

Location Invariance and Games with Ambiguity

SSRN Electronic Journal, 2023
This paper proposes that the ambiguity reflected by a set of priors remains unchanged when the set is translated within the probability simplex, i.e. ambiguity is location invariant. This unifies and generalises numerous influential definitions of ambiguity in the literature.
Hartmann, Lorenz, Kelsey, David
openaire   +2 more sources

LOCATION GAME ON THE PLANE

International Game Theory Review, 2003
We analyze Hotelling's duopoly model on the plane. There are two players (firms) located in different points inside a circle and the customers are distributed with some density in it. The solution of two game-theoretic problems is derived. The first problem is to find the equilibrium prices for the homogeneous goods, and the second problem is to find ...
Vladimir V. Mazalov, Minoru Sakaguchi
openaire   +1 more source

A Location Game on Disjoint Circles

SSRN Electronic Journal, 2007
Two players are endowed with resources for setting up N locations on K identical circles, with N > K ≥ 1. The players alternately choose these locations (possibly in batches of more than one in each round) in order to secure the area closer to their locations than that of their rival's.
Marcin Dziubinski   +2 more
openaire   +3 more sources

Facility Location Games with Thresholds

International Joint Conference on Autonomous Agents and Multiagent Systems, 2023
In classic facility location games, a facility is to be placed based on the reported locations from agents. Each agent wants to minimize the cost (distance) between her location and the facility. In real life, the cost of an agent may not strictly increase with the distance. In this paper, we introduce two types of thresholds to the agent's cost.
Houyu Zhou   +3 more
openaire   +2 more sources

The k-level facility location game

Operations Research Letters, 2006
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Dachuan Xu, Donglei Du
exaly   +3 more sources

On the core of a class of location games

Mathematical Methods of Operations Research, 2001
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Justo Puerto   +2 more
openaire   +1 more source

Learning with Location-Based Gaming

2021
Along with popular location-based game Pokemon GO and advancements with mobile technology, location-based gaming has drawn interest in education. Schools may well pose a feasible context for the further mainstream use of location-based games aimed for educational purposes.
Tuomas Harviainen J., Vuorio Jaakko
openaire   +2 more sources

Continuous Strategy Games as Location Games

Journal of Economic Theory, 1995
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
openaire   +2 more sources

Location, location, location [location-based games]

IEEE Spectrum, 2006
This paper discusses the latest development in the gaming industry, called mobile gaming. One of the first so-called location-based games is called Raygun, from the Washington-based game developer, GloVentures LLC. Raygun is played with a mobile device such as a cellphone or a PDA, and uses GPS technology to transform the real world into a virtual ...
openaire   +1 more source

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