Results 11 to 20 of about 148,868 (311)
This paper introduces a model of 'theory of mind', namely, how we represent the intentions and goals of others to optimise our mutual interactions. We draw on ideas from optimum control and game theory to provide a 'game theory of mind'. First, we consider the representations of goals in terms of value functions that are prescribed by utility or ...
Wako Yoshida +2 more
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Evolutionary game theory [PDF]
Game Theory has been developed as a theory of rational behavior in interpersonal conflict situations, with economics and the other social sciences being the intended fields of application. Since the theory is based on an idealized picture of human rationality, it is by no means obvious that it can be applied to situations in which the players cannot be
Damme, E.E.C. van
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The game is on. Do you know how to play? Game theory sets out to explore what can be said about making decisions which go beyond accepting the rules of a game. Since 1942, a well elaborated mathematical apparatus has been developed to do so; but there is
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Measuring Social Value Orientation
Narrow self-interest is often used as a simplifying assumption when studying people making decisions in social contexts. Nonetheless, people exhibit a wide range of different motivations when choosing unilaterally among interdependent outcomes. Measuring
Ryan O. Murphy +4 more
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Blockchain Token Economics: A Mean-Field-Type Game Perspective
This paper studies the blockchain cryptographic tokens by means of mean-field-type game theory. It introduces the variance-aware utility function per decision-maker to capture the risk of cryptographic tokens associated with the uncertainties of ...
Julian Barreiro-Gomez, Hamidou Tembine
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Characteristic Function and Time Consistency for Two-Stage Games with Network Externalities
Time consistency is a property of the solution to a cooperative dynamic game which guarantees that this solution remains stable with respect to its revision by players over time.
Artem Sedakov
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A MatLab-Based Mean-Field-Type Games Toolbox: Continuous-Time Version
In this paper, we present a user-friendly MatLab-based Mean-Field-Type Games (MFTG) Toolbox that allows simulating a diversity of scalar-valued and matrix-valued MFTG problems for an arbitrary number of players, e.g., non-cooperative, fully-cooperative ...
Julian Barreiro-Gomez, Hamidou Tembine
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COVID-19: Data-Driven Mean-Field-Type Game Perspective
In this article, a class of mean-field-type games with discrete-continuous state spaces is considered. We establish Bellman systems which provide sufficiency conditions for mean-field-type equilibria in state-and-mean-field-type feedback form.
Hamidou Tembine
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Toolbox to simulate and mitigate COVID-19 propagation
In this paper, we present an age-and-migration-dependent Markov-chain-based model for the propagation of the COVID-19, together with a user-friendly MatLab-based toolbox.
Zahrate El Oula Frihi +3 more
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Probability and nondeterminism in compositional game theory
We substantially extend previous work in the emerging field of compositional game theory. We generalise work by Escardó and Oliva relating the selection monad to game theory.
Bolt, Josef Michael
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