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On Gaming and Game Theory

Management Science, 1972
Gaming and game theory are two extremely different yet highly related disciplines. It is of considerable use to a practitioner of either of these disciplines that he be aware of the relationship of one to the other. This paper attempts to provide a sketch of game theory for those whose prime concern is gaming.
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The Incompleteness of Theories of Games

Journal of Philosophical Logic, 1998
First, a few previously obtained results are stated dealing with general undecidability and incompleteness in axiomatized theories that range from the theory of finite sets to classical elementary analysis. Out of these results, several incompleteness theorems are proved for the theory of noncooperative games; in particular, it is shown tha there exist
Marcelo Tsuji   +2 more
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Game theory

WIREs Cognitive Science, 2010
AbstractGame theory is a toolkit for examining situations where decision makers influence each other. I discuss the nature of game‐theoretic analysis, the history of game theory, why game theory is useful for understanding human psychology, and why game theory has played a key role in the recent explosion of interest in the field of behavioral ...
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Evolution and the theory of games

Journal of Theoretical Biology, 1961
The modern theory of evolutionary dynamics is founded upon the remarkable insights of R. A. Fisher and Sewall Wright and set forth in the loci classici The Genetical Theory of Natural Selection (1930) and ‘Evolution in Mendelian Populations’ (1931). By the time of the publication of Wright’s paper in 1931 all of the theory of population genetics, as it
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Theory of BAR games

Proceedings of the twenty-sixth annual ACM symposium on Principles of distributed computing, 2007
Distributed systems that span multiple administrative domains require protocols that tolerate both Byzantine and selfish nodes. This paper offers a theory that can be used to analyze such protocols. The theory systematically extends traditional game theory solution concepts through an ex ante analysis that incorporates a rational player’s awareness of ...
Allen Clement   +5 more
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The Coming of Game Theory

Theory and Decision, 2004
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Gambarelli, Gianfranco, Owen, Guillermo
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Dialogue and game theory

2011 6th Conference on Speech Technology and Human-Computer Dialogue (SpeD), 2011
The game theory is an interesting framework for the dialogue modeling, both the human dialogue and the human-machine dialogue. Indeed, the dialogue comes as a series of turn talking oriented towards achieving a goal. Each turn is composed by speech acts - can be likened to “moves” of game theory - which produces the effects of gains or losses during ...
Jean Caelen, Anne Xuereb
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Game Theory and Emotions [PDF]

open access: possibleRationality and Society, 1997
To illustrate the rational-choice modeling of emotions, a game-theoretic model of frustration, in which players respond in anger to their lack of control, is developed. Of the 57 distinct 2 × 2 strict ordinal conflict games, 12 turn out to be `frustration games', in four of which `threat power', based on the theory of moves, offers relief to the ...
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A narrative theory of games

Proceedings of the International Conference on the Foundations of Digital Games, 2012
This paper presents a narrative theory of games, building on standard narratology, as a solution to the conundrum that has haunted computer game studies from the start: How to approach software that combines games and stories?
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Games, Theory and Applications

2004
Computer game-playing is a challenging topic in artificial intelligence. The recent results by the computer programs Deep Blue (1996, 1997) and Deep Junior (2002) against Kasparov show the power of current game-tree search algorithms in Chess. This success is owed to the fruitful combination of the theoretical development of algorithms and their ...
H. Jaap van den Herik   +1 more
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