Results 21 to 30 of about 148,474 (310)
Characteristic Function and Time Consistency for Two-Stage Games with Network Externalities
Time consistency is a property of the solution to a cooperative dynamic game which guarantees that this solution remains stable with respect to its revision by players over time.
Artem Sedakov
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A MatLab-Based Mean-Field-Type Games Toolbox: Continuous-Time Version
In this paper, we present a user-friendly MatLab-based Mean-Field-Type Games (MFTG) Toolbox that allows simulating a diversity of scalar-valued and matrix-valued MFTG problems for an arbitrary number of players, e.g., non-cooperative, fully-cooperative ...
Julian Barreiro-Gomez, Hamidou Tembine
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COVID-19: Data-Driven Mean-Field-Type Game Perspective
In this article, a class of mean-field-type games with discrete-continuous state spaces is considered. We establish Bellman systems which provide sufficiency conditions for mean-field-type equilibria in state-and-mean-field-type feedback form.
Hamidou Tembine
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Probability and nondeterminism in compositional game theory
We substantially extend previous work in the emerging field of compositional game theory. We generalise work by Escardó and Oliva relating the selection monad to game theory.
Bolt, Josef Michael
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Exploitation of a Productive Asset in the Presence of Strategic Behavior and Pollution Externalities
We study the strategic behavior of firms competing in the exploitation of a common-access productive asset, in the presence of pollution externalities.
N. Baris Vardar, Georges Zaccour
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Game Theory for Computer Games Design [PDF]
Designing and developing computer games can be a complex activity that may involve professionals from a variety of disciplines. In this article, we examine the use of game theory for supporting the design of gameplay within the different sections of a computer game and demonstrate its application in practice via adapted high-level decision trees for ...
Mark Taylor 0005 +3 more
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Has Game Theory Been Refuted? [PDF]
The answer in a nutshell is: Yes, five years ago, but nobody has noticed. Nobody noticed because the majority of social scientists subscribe to one of the following views: (1) the ‘anomalous’ behaviour observed in standard prisoner’s dilemma or ultimatum
Guala, Francesco +2 more
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Composing games into complex institutions
Game theory is used by all behavioral sciences, but its development has long centered around the economic interpretation of equilibrium outcomes in relatively simple games and toy systems.
Seth Frey +3 more
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Cooperative Stochastic Games with Mean-Variance Preferences
In stochastic games, the player’s payoff is a stochastic variable. In most papers, expected payoff is considered as a payoff, which means the risk neutrality of the players.
Elena Parilina, Stepan Akimochkin
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The Game Semantics of Game Theory
We use a reformulation of compositional game theory to reunite game theory with game semantics, by viewing an open game as the System and its choice of contexts as the Environment. Specifically, the system is jointly controlled by $n \geq 0$ noncooperative players, each independently optimising a real-valued payoff.
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