Results 271 to 280 of about 548,170 (292)
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GameFlow: a model for evaluating player enjoyment in games
Conference on Computability in Europe, 2005P. Sweetser, Peta Wyeth
semanticscholar +1 more source
Artificial Intelligence and Games
KI - Künstliche Intelligenz, 2020Simon M. Lucas
semanticscholar +1 more source
Measuring and defining the experience of immersion in games
Int. J. Hum. Comput. Stud., 2008C. Jennett +6 more
semanticscholar +1 more source
Why do people play on-line games? An extended TAM with social influences and flow experience
Information Manager (The), 2004Chin-Lung Hsu, Hsi-Peng Lu
semanticscholar +1 more source

