Results 341 to 350 of about 2,624,050 (373)
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Games, Motivation, and Learning: A Research and Practice Model
, 2002R. Garris, R. Ahlers, J. Driskell
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Abstract This chapter explores the concept of mutual recognition as a form of resonance that was catalytic in shaping early sites of Hip Hop sociability in Los Angeles. In mutual recognition, two or more individuals recognize each other as potential collaborators within a shared creative field.
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Games@Large distributed gaming system
2009The requirements of computer games by means of CPU and graphics performance are continuously growing. At the same time many low cost and modest performance CE devices are gaining popularity. People are already used to mobile life style inside home and on the go and want to enjoy entertainment everywhere.
A. LAIKARI +5 more
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The Motivational Pull of Video Games: A Self-Determination Theory Approach
, 2006Richard M. Ryan +2 more
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Reality Is Broken: Why Games Make Us Better and How They Can Change the World
, 2011J. McGonigal
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A systematic literature review of empirical evidence on computer games and serious games
Comput. Educ., 2012T. Connolly +4 more
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