Results 101 to 110 of about 166,025,159 (298)

Landspotting - Games for Improving Global Land Cover

open access: yes, 2013
Current satellite-derived land cover products, which are very important for answering many crucial questions, show huge disagreements. In this paper, we introduce four serious game prototypes - a Facebook strategy game played on Google Maps, a Facebook ...
Sturn, Tobias   +2 more
core   +4 more sources

The Timing Game for Research on Temporal Perception

open access: yesJournal on Interactive Systems
This study presents a novel design and development for the Timing Game, a Serious Game for improving Temporal Perception Research. Often repetitive and time-consuming, traditional lab tasks are converted into engaging 2D mobile minigames through ...
Alan Floriano Teixeira   +4 more
doaj   +1 more source

Characterization of Defect Distribution in an Additively Manufactured AlSi10Mg as a Function of Processing Parameters and Correlations with Extreme Value Statistics

open access: yesAdvanced Engineering Materials, EarlyView.
Predicting extreme defects in additive manufacturing remains a key challenge limiting its structural reliability. This study proposes a statistical framework that integrates Extreme Value Theory with advanced process indicators to explore defect–process relationships and improve the estimation of critical defect sizes. The approach provides a basis for
Muhammad Muteeb Butt   +8 more
wiley   +1 more source

Microstructural Evolution and Vacancy Defect Formation in Mn–Mo–Ni RPV Steel Under Low Cycle Fatigue: Insights From EBSD and PALS

open access: yesAdvanced Engineering Materials, EarlyView.
Low‐cycle fatigue damage in Mn–Mo–Ni reactor pressure vessel steel is examined using a combined electron backscatter diffraction and positron annihilation lifetime spectroscopy approach. The study correlates texture evolution, dislocation substructure development, and vacancy‐type defect formation across uniform, necked, and fracture regions, providing
Apu Sarkar   +2 more
wiley   +1 more source

Drift effect and timing without observability: experimental evidence [PDF]

open access: yes
We provide experimental evidence to Binmore and Samuelson’s (1999) insights for modeling the learning process through which equilibrium is selected. They proposed the concept of drift to describe the effect of perturbations on the dynamic process leading
Roberto Ricciuti   +2 more
core  

Thermodynamic Pathways of Nonequilibrium Solidification in Wire‐Arc Additive Manufacturing Fe‐Based Multicomponent Alloy Structures

open access: yesAdvanced Engineering Materials, EarlyView.
Geometry‐driven thermal behavior in wire‐arc additive manufacturing (WAAM) influences microstructural evolution during nonequilibrium solidification of a chemically complex Fe–Cr–Nb–W–Mo–C nanocomposite system. By comparing different deposits configurations, distinct entropy–cooling rate correlations, segregation, and carbide evolution are revealed ...
Blanca Palacios   +5 more
wiley   +1 more source

"Changed" Gay Games I poster (1982)

open access: yes, 1982
This is a photograph of the "Changed" Gay Games (Olympic Games) poster for Gay Games I held in San Francisco in August and September in 1982. This poster has the word "Olympic" masked with black magic marker.
Anderson, K.; Gay Games
core  

Elements Explaining Learning Clinical Reasoning Using Simulation Games [PDF]

open access: yes, 2016
This article presents the findings on which elements in a game-based simulation affect learning clinical reasoning in nursing education. By using engaging gaming elements in virtual simulations and integrating the clinical reasoning process into game ...
Katajisto, Jouko   +9 more
core   +1 more source

A conceptual framework for serious games and its validation

open access: yes, 2010
This research introduces a conceptual framework for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation.
Yusoff, Amri
core   +1 more source

Defining toxicity in multiplayer online games: A systematic literature review

open access: yesComputers in Human Behavior Reports
Driven by the technological advances of recent years and the opportunity to interact in real-time with others worldwide, toxicity in multiplayer games emerged as a major issue impacting players’ well-being and the eSports industry—a lose–lose situation ...
Bastian Kordyaka   +2 more
doaj   +1 more source

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