Results 251 to 260 of about 925,288 (310)
Learning quantum states of continuous-variable systems. [PDF]
Mele FA +7 more
europepmc +1 more source
End-to-end Fusion3DGS: label-efficient multi-modal 3D instance segmentation based on Gaussian splatting. [PDF]
Wang Z +5 more
europepmc +1 more source
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Journal of the Royal Statistical Society Series B: Statistical Methodology, 2009
HÃ¥vard Rue +2 more
exaly +2 more sources
HÃ¥vard Rue +2 more
exaly +2 more sources
Computer Vision and Pattern Recognition, 2023
We present the first application of 3D Gaussian Splatting in monocular SLAM, the most fundamental but the hardest setup for Visual SLAM. Our method, which runs live at 3fps, utilises Gaussians as the only 3D representation, unifying the required ...
H. Matsuki +3 more
semanticscholar +1 more source
We present the first application of 3D Gaussian Splatting in monocular SLAM, the most fundamental but the hardest setup for Visual SLAM. Our method, which runs live at 3fps, utilises Gaussians as the only 3D representation, unifying the required ...
H. Matsuki +3 more
semanticscholar +1 more source
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS
Neural Information Processing Systems, 2023Recent advances in real-time neural rendering using point-based techniques have enabled broader adoption of 3D representations. However, foundational approaches like 3D Gaussian Splatting impose substantial storage overhead, as Structure-from-Motion (SfM)
Zhiwen Fan +5 more
semanticscholar +1 more source
Gaussian Grouping: Segment and Edit Anything in 3D Scenes
European Conference on Computer Vision, 2023The recent Gaussian Splatting achieves high-quality and real-time novel-view synthesis of the 3D scenes. However, it is solely concentrated on the appearance and geometry modeling, while lacking in fine-grained object-level scene understanding.
Mingqiao Ye +3 more
semanticscholar +1 more source
FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting
European Conference on Computer Vision, 2023Novel view synthesis from limited observations remains an important and persistent task. However, high efficiency in existing NeRF-based few-shot view synthesis is often compromised to obtain an accurate 3D representation.
Zehao Zhu +3 more
semanticscholar +1 more source
GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
arXiv.org, 2023The advent of neural 3D Gaussians has recently brought about a revolution in the field of neural rendering, facilitating the generation of high-quality renderings at real-time speeds.
Yingwenqi Jiang +6 more
semanticscholar +1 more source

