Statistics of the Compression Ratio of a Variable-to-Variable Code: Exact Moments and Asymptotic Behavior. [PDF]
Merhav N.
europepmc +1 more source
Splatshop: Efficiently Editing Large Gaussian Splat Models
Abstract We present Splatshop, a highly optimized toolbox for interactive editing (selection, deletion, painting, transformation, …) of 3D Gaussian Splatting models. Utilizing a comprehensive collection of heuristic approaches, we carefully balance between exact and fast rendering to enable precise editing without sacrificing real‐time performance. Our
Markus Schütz +5 more
wiley +1 more source
Meaningful ciphertext image encryption via ND-ICNTC chaos and histogram reorganization with steganalysis-based evaluation. [PDF]
Jing S, Li J, Huang Y.
europepmc +1 more source
Style Brush: Guided Style Transfer for 3D Objects
We introduce Style Brush, a guided 3D style‐transfer method for textured meshes that provides precise creative control. It supports the use of multiple style images, smooth transitions and intuitive guidance, producing visually appealing textures that follow user intent as we demonstrate in our user study and results. Abstract We introduce Style Brush,
Áron Samuel Kovács +2 more
wiley +1 more source
3D dynamic structure of a Pt nanoparticle on SrTiO<sub>3</sub> (001) during in-situ heating atomic-resolution ADF STEM imaging. [PDF]
Ishikawa R +5 more
europepmc +1 more source
Variable‐Rate Texture Compression: Real‐Time Rendering with JPEG
Abstract Although variable‐rate compressed image formats such as JPEG are widely used to efficiently encode images, they have not found their way into real‐time rendering due to special requirements such as random access to individual texels. In this paper, we investigate the feasibility of variable‐rate texture compression on modern GPUs using the ...
Elias Kristmann +2 more
wiley +1 more source
Optimal FOPID controller design for an AVR system using a Chaotic-Enhanced Phototropic Growth Algorithm (C-PGA). [PDF]
Wen P, Liang X, Dai F, Wang S.
europepmc +1 more source
Non‐Rigid 3D Shape Correspondences: From Foundations to Open Challenges and Opportunities
Abstract Estimating correspondences between deformed shape instances is a long‐standing problem in computer graphics; numerous applications, from texture transfer to statistical modelling, rely on recovering an accurate correspondence map. Many methods have thus been proposed to tackle this challenging problem from varying perspectives, depending on ...
A. Zhuravlev +14 more
wiley +1 more source
Perfect Gaussian Integer Sequence Pairs
XU, Chengqian, PENG, Xiuping, LIU, Kai
openaire +2 more sources
Information-theoretic grid topology reconstruction using low-precision smart meter data. [PDF]
Speckhard DT.
europepmc +1 more source

