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Gaze Estimation by Exploring Two-Eye Asymmetry

IEEE Transactions on Image Processing, 2020
Eye gaze estimation is increasingly demanded by recent intelligent systems to facilitate a range of interactive applications. Unfortunately, learning the highly complicated regression from a single eye image to the gaze direction is not trivial.
Yihua Cheng, Xucong Zhang, Feng Lu
exaly   +2 more sources

In the Eye of the Beholder: A Survey of Models for Eyes and Gaze

IEEE Transactions on Pattern Analysis and Machine Intelligence, 2010
Dan Witzner Hansen
exaly   +2 more sources

The Eye in Extended Reality: A Survey on Gaze Interaction and Eye Tracking in Head-worn Extended Reality

ACM Computing Surveys, 2022
With innovations in the field of gaze and eye tracking, a new concentration of research in the area of gaze-tracked systems and user interfaces has formed in the field of Extended Reality (XR).
Alexander Plopski   +5 more
semanticscholar   +1 more source

Contrastive Regression for Domain Adaptation on Gaze Estimation

Computer Vision and Pattern Recognition, 2022
Appearance-based Gaze Estimation leverages deep neural networks to regress the gaze direction from monocular images and achieve impressive performance. However, its success depends on expensive and cumbersome annotation capture.
Yaoming Wang   +7 more
semanticscholar   +1 more source

Towards gaze-based prediction of the intent to interact in virtual reality

ETRA Short Papers, 2021
With the increasing frequency of eye tracking in consumer products, including head-mounted augmented and virtual reality displays, gaze-based models have the potential to predict user intent and unlock intuitive new interaction schemes.
Brendan David-John   +5 more
semanticscholar   +1 more source

Gaze-Supported 3D Object Manipulation in Virtual Reality

International Conference on Human Factors in Computing Systems, 2021
This paper investigates integration, coordination, and transition strategies of gaze and hand input for 3D object manipulation in VR. Specifically, this work aims to understand whether incorporating gaze input can benefit VR object manipulation tasks ...
Difeng Yu   +6 more
semanticscholar   +1 more source

The Impact of Sharing Gaze Behaviours in Collaborative Mixed Reality

Proc. ACM Hum. Comput. Interact., 2022
In a remote collaboration involving a physical task, visualising gaze behaviours may compensate for other unavailable communication channels. In this paper, we report on a 360° panoramic Mixed Reality (MR) remote collaboration system that shares gaze ...
Allison Jing   +4 more
semanticscholar   +1 more source

A User Study on Mixed Reality Remote Collaboration with Eye Gaze and Hand Gesture Sharing

International Conference on Human Factors in Computing Systems, 2020
Supporting natural communication cues is critical for people to work together remotely and face-to-face. In this paper we present a Mixed Reality (MR) remote collaboration system that enables a local worker to share a live 3D panorama of his/her ...
Huidong Bai   +3 more
semanticscholar   +1 more source

Dual Attention Guided Gaze Target Detection in the Wild

Computer Vision and Pattern Recognition, 2021
Gaze target detection aims to infer where each person in a scene is looking. Existing works focus on 2D gaze and 2D saliency, but fail to exploit 3D contexts.
Yi Fang   +6 more
semanticscholar   +1 more source

Gaze Prediction in Dynamic 360° Immersive Videos

2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2018
This paper explores gaze prediction in dynamic 360° immersive videos, i.e., based on the history scan path and VR contents, we predict where a viewer will look at an upcoming time.
Yanyu Xu   +6 more
semanticscholar   +1 more source

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